diff --git a/Assets/Script/InGame/Actor/MobShield.cs b/Assets/Script/InGame/Actor/MobShield.cs index 5379090..37406de 100644 --- a/Assets/Script/InGame/Actor/MobShield.cs +++ b/Assets/Script/InGame/Actor/MobShield.cs @@ -8,11 +8,6 @@ public class MobShield : MonoBehaviour bool m_CrashShield; MobActor m_Mob; - private void Awake() - { - transform.localScale = Vector3.one * 1.5f; - } - public void Set(bool crashshield, MobActor mob) { m_CrashShield = crashshield;