diff --git a/Assets/Script/InGame/Projectile/Projectile.cs b/Assets/Script/InGame/Projectile/Projectile.cs index a8e2ee5..f43259b 100644 --- a/Assets/Script/InGame/Projectile/Projectile.cs +++ b/Assets/Script/InGame/Projectile/Projectile.cs @@ -216,6 +216,7 @@ public class Projectile : MonoBehaviour switch(collision.tag) { case "Mob": + m_ReflectCount = 0; m_ReflectCount.RandomizeCryptoKey(); Show_Hit_Effect(); collision.GetComponent().Get_Dmg(m_ProjectileData); Spawn_LeftRight(collision.transform);