From d1186baef51ee54f9f9c254e8216dd29fee0747d Mon Sep 17 00:00:00 2001 From: Ino Date: Mon, 19 Jan 2026 11:53:50 +0900 Subject: [PATCH] =?UTF-8?q?=EB=AA=B9=20=ED=9E=88=ED=8A=B8=20=EC=8B=9C=20?= =?UTF-8?q?=EB=B0=98=EC=82=AC=20=EC=A0=9C=EA=B1=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/InGame/Projectile/Projectile.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/Script/InGame/Projectile/Projectile.cs b/Assets/Script/InGame/Projectile/Projectile.cs index a8e2ee5..f43259b 100644 --- a/Assets/Script/InGame/Projectile/Projectile.cs +++ b/Assets/Script/InGame/Projectile/Projectile.cs @@ -216,6 +216,7 @@ public class Projectile : MonoBehaviour switch(collision.tag) { case "Mob": + m_ReflectCount = 0; m_ReflectCount.RandomizeCryptoKey(); Show_Hit_Effect(); collision.GetComponent().Get_Dmg(m_ProjectileData); Spawn_LeftRight(collision.transform);