using UnityEngine; public class LobbyMainUI : MonoBehaviour { private void OnEnable() { GameUI.Ins.Set_OverUI(3); } public void OnClick_TutoSkip() { GameUI.Ins.Set_UI(2); } public void OnClick_Play() { GameUI.Ins.Set_OverUI(4); } public void OnClick_GoIngame() { GameUI.Ins.Set_UI(5); } }