using UnityEngine; public class LobbyMainUI : MonoBehaviour { private void OnEnable() { GameUI.Ins.Set_OverUI(3, true); } public void OnClick_TutoSkip() { GameUI.Ins.Set_OverUI(3, false); GameUI.Ins.Set_OverUI(4, false); } public void OnClick_Play() { GameUI.Ins.Set_OverUI(4, true); } public void OnClick_GoIngame() { GameUI.Ins.Set_UI(5); } }