15 lines
322 B
C#
15 lines
322 B
C#
using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class LvUpNeedMoney : MonoBehaviour
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{
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public Image i_money;
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public TextMeshProUGUI t_money;
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public void Set(int id, int needAmount)
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{
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i_money.sprite = UIAtlasMgr.Ins.Get_Sprite(id);
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t_money.text = needAmount.ToString();
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}
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} |