OneShotOneKill/Assets/HeroEditor4D/InventorySystem/Scripts/Enums/ItemMaterial.cs

15 lines
242 B
C#

namespace Assets.HeroEditor4D.InventorySystem.Scripts.Enums
{
public enum ItemMaterial
{
Unknown,
Wood,
Leather,
Metal,
Fruit,
Meat,
Liquid,
Soup,
Gold
}
}