OneShotOneKill/Assets/Script/Info/TitleInfo.cs

15 lines
324 B
C#

using UnityEngine;
/// <summary>
/// 어드레서블에서 필요한 데이터들을 로드한다.
/// </summary>
public class TitleInfo : AddrHandleBase
{
void Start()
{
Load_Obj<GameObject>("Title/TitleLoadingUI.prefab", handle =>
{
DSUtil.Get_Clone(handle.Result);
});
}
}