22 lines
503 B
C#
22 lines
503 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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public class AimInputArea : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler
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{
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public AimArrowController aim;
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public void OnPointerDown(PointerEventData eventData)
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{
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aim.OnAimStart(eventData.position);
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}
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public void OnDrag(PointerEventData eventData)
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{
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aim.OnAimDrag(eventData.position);
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}
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public void OnPointerUp(PointerEventData eventData)
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{
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//aim.OnAimEnd();
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}
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} |