61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
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// <copyright file="IEvent.cs" company="Google Inc.">
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// Copyright (C) 2014 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// </copyright>
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namespace GooglePlayGames.BasicApi.Events
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{
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public enum EventVisibility
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{
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Hidden = 1,
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Revealed = 2,
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}
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/// <summary>
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/// Data object representing an Event. <see cref="Native.PInvoke.EventManager"/> for more.
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/// </summary>
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public interface IEvent
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{
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/// <summary>
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/// The ID of the event.
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/// </summary>
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string Id { get; }
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/// <summary>
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/// The name of the event.
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/// </summary>
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string Name { get; }
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/// <summary>
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/// The description of the event.
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/// </summary>
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string Description { get; }
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/// <summary>
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/// The URL of the image for the event. Empty if there is no image for this event.
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/// </summary>
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/// <value>The image URL.</value>
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string ImageUrl { get; }
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/// <summary>
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/// The current count for this event.
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/// </summary>
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ulong CurrentCount { get; }
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/// <summary>
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/// The visibility of the event.
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/// </summary>
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EventVisibility Visibility { get; }
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}
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}
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