diff --git a/Assets/Scripts/UI/GamePanel/GamePanel.cs b/Assets/Scripts/UI/GamePanel/GamePanel.cs index 4ce4223..6c96072 100644 --- a/Assets/Scripts/UI/GamePanel/GamePanel.cs +++ b/Assets/Scripts/UI/GamePanel/GamePanel.cs @@ -389,7 +389,7 @@ public partial class GamePanel : MonoBehaviour void Set_Mission() { - if (DSUtil.RandomTrue(0.1f + GameManager.DB.MissionAddRate)) + if (DSUtil.RandomTrue(0.3f + GameManager.DB.MissionAddRate)) //if (true) // 테스트 : 미션 100% { GameManager.DB.Set_Mission(false);