From 031f374c6f75a85fa14af22085233238c8007f33 Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 18 Sep 2025 03:32:31 +0900 Subject: [PATCH] =?UTF-8?q?"=EB=AF=B8=EC=85=98=EC=9D=B4=20=EB=84=88?= =?UTF-8?q?=EB=AC=B4=20=EC=95=88=EB=82=98=EC=98=A4=EB=8A=94=20=EA=B2=83=20?= =?UTF-8?q?=EA=B0=99=EC=8A=B5=EB=8B=88=EB=8B=A4.=20=EB=A7=A4=ED=8C=90=20?= =?UTF-8?q?=EC=8B=9C=EC=9E=91=ED=95=A0=20=EB=95=8C=2030%=20=ED=99=95?= =?UTF-8?q?=EB=A5=A0=EB=A1=9C=20=EB=AF=B8=EC=85=98=EC=9D=B4=20=EB=B0=9C?= =?UTF-8?q?=EC=83=9D=20=EB=90=A0=20=EC=88=98=20=EC=9E=88=EB=8F=84=EB=A1=9D?= =?UTF-8?q?=20=EC=88=98=EC=A0=95=20=EB=B0=94=EB=9E=8D=EB=8B=88=EB=8B=A4.?= =?UTF-8?q?=20(=EB=A7=A4=EC=B6=9C=EC=9D=B4=20=EC=9E=98=EB=82=98=EC=98=A4?= =?UTF-8?q?=EB=A9=B4=20=EC=B6=94=ED=9B=84=20=EB=AF=B8=EC=85=98=20100%=20?= =?UTF-8?q?=EB=82=98=EC=98=A4=EB=8A=94=20=ED=8C=A8=ED=82=A4=EC=A7=80?= =?UTF-8?q?=EB=8F=84=20=ED=8C=90=EB=A7=A4=ED=95=B4=EB=B3=BC=20=EC=88=98=20?= =?UTF-8?q?=EC=9E=88=EC=9D=84=20=EA=B2=83=20=EA=B0=99=EC=8A=B5=EB=8B=88?= =?UTF-8?q?=EB=8B=A4.)"?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Scripts/UI/GamePanel/GamePanel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/UI/GamePanel/GamePanel.cs b/Assets/Scripts/UI/GamePanel/GamePanel.cs index 4ce4223..6c96072 100644 --- a/Assets/Scripts/UI/GamePanel/GamePanel.cs +++ b/Assets/Scripts/UI/GamePanel/GamePanel.cs @@ -389,7 +389,7 @@ public partial class GamePanel : MonoBehaviour void Set_Mission() { - if (DSUtil.RandomTrue(0.1f + GameManager.DB.MissionAddRate)) + if (DSUtil.RandomTrue(0.3f + GameManager.DB.MissionAddRate)) //if (true) // 테스트 : 미션 100% { GameManager.DB.Set_Mission(false);