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@ -60,7 +60,7 @@ public class HuntingSlot : CardBase
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texts_price[0].text = _data_left.NeedKey.ToString();
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texts_price[1].text = _data_right.NeedHeart.ToString();
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texts[0].text = $"Lv.{_data_left.NeedLv}";
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texts[1].text = $"점 {_data_left.ClearConditionMoney}";
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texts[1].text = $"점 {_data_left.NeedLv * DBManager.NORMAL_GAME_STAKE_PER_LEVEL}";
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_huntigdata_left = DB_HuntingData.GetEntity(new BansheeGz.BGDatabase.BGId(_data_left.HuntingDataID));
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