월 70만원
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@ -36,6 +36,8 @@ namespace ES3Types
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writer.WriteProperty("NormalGame_GetGold", instance.NormalGame_GetGold, ES3Type_long.Instance);
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writer.WriteProperty("BuyShopAccumulatedMoney", instance.BuyShopAccumulatedMoney, ES3Type_long.Instance);
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writer.WriteProperty("MissionAddRate", instance.MissionAddRate, ES3Type_float.Instance);
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writer.WriteProperty("Month", instance.Month, ES3Type_int.Instance);
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writer.WriteProperty("TotalCashPerMonth", instance.TotalCashPerMonth, ES3Type_int.Instance);
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}
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protected override void ReadObject<T>(ES3Reader reader, object obj)
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@ -106,6 +108,12 @@ namespace ES3Types
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case "MissionAddRate":
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instance.MissionAddRate = reader.Read<System.Single>(ES3Type_float.Instance);
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break;
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case "Month":
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instance.Month = reader.Read<System.Int32>(ES3Type_int.Instance);
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break;
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case "TotalCashPerMonth":
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instance.TotalCashPerMonth = reader.Read<System.Int32>(ES3Type_int.Instance);
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break;
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default:
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reader.Skip();
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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labels:
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- gvh_version-9.5.0
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@ -28,5 +28,6 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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원스토어 검수 빌드 후 원스토어 결제 추가
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한달에 70만원 초과 구매 체크
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월 70만원 한도제한
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신규 이펙트 적용
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구글 및 원스토어 이미지 분기 처리
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@ -35,8 +35,8 @@
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<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
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</activity>
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<!-- 실제 빌드에는 제거 되어야 함 -->
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<!-- <meta-data android:name="onestore:dev_option" android:value="onestore_00" /> -->
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<!-- 테스트 : 실제 빌드에는 제거 되어야 함 -->
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<meta-data android:name="onestore:dev_option" android:value="onestore_00" />
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</application>
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@ -46,6 +46,9 @@ namespace CodeJay
|
|||
public long BuyShopAccumulatedMoney;
|
||||
public float MissionAddRate;
|
||||
|
||||
public int Month;
|
||||
public int TotalCashPerMonth;
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
this.Gold = 10000;
|
||||
|
|
@ -64,6 +67,8 @@ namespace CodeJay
|
|||
this.NormalGame_GetGold = 0;
|
||||
this.BuyShopAccumulatedMoney = 0;
|
||||
MissionAddRate = 0f;
|
||||
Month = 0;
|
||||
TotalCashPerMonth = 0;
|
||||
|
||||
if (ImageOpenStates_Left == null) ImageOpenStates_Left = new bool[DB_HuntingData.CountEntities >> 1];
|
||||
if (ImageOpenStates_Right == null) ImageOpenStates_Right = new bool[DB_HuntingData.CountEntities >> 1];
|
||||
|
|
@ -101,6 +106,8 @@ namespace CodeJay
|
|||
this.NormalGame_GetGold = data.NormalGame_GetGold;
|
||||
this.BuyShopAccumulatedMoney = data.BuyShopAccumulatedMoney;
|
||||
MissionAddRate = data.MissionAddRate;
|
||||
Month = data.Month;
|
||||
TotalCashPerMonth = data.TotalCashPerMonth;
|
||||
|
||||
if (NormalGameLevel <= 0)
|
||||
NormalGameLevel = 1;
|
||||
|
|
@ -246,6 +253,7 @@ public partial class DBManager : MonoBehaviour
|
|||
public bool IsRemoveADS { get => saveData.IsRemoveADS; }
|
||||
public long BuyShopAccumulatedMoney { get => saveData.BuyShopAccumulatedMoney; }
|
||||
public float MissionAddRate { get => saveData.MissionAddRate; }
|
||||
public int TotalCashPerMonth { get => saveData.TotalCashPerMonth; }
|
||||
|
||||
public UnityAction OnResetFreeHeartCountEvent, OnResetFreeKeyCountEvent;
|
||||
public UnityAction OnResetADSRewardActionCountEvent;
|
||||
|
|
@ -310,8 +318,9 @@ public partial class DBManager : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
public string Get_SaveData() { return JsonConvert.SerializeObject(saveData); }
|
||||
public string Get_SaveDataJson() { return JsonConvert.SerializeObject(saveData); }
|
||||
public void Set_SaveData(SaveData saveData) { this.saveData = saveData; SaveDatas(); }
|
||||
public SaveData Get_SaveData() { return saveData; }
|
||||
|
||||
private void LoadDatas()
|
||||
{
|
||||
|
|
@ -385,7 +394,7 @@ public partial class DBManager : MonoBehaviour
|
|||
|
||||
public void Set_Mission(bool add)
|
||||
{
|
||||
if (add) saveData.MissionAddRate += 0.1f;
|
||||
if (add) saveData.MissionAddRate += 0.03f;
|
||||
else saveData.MissionAddRate = 0f;
|
||||
SaveDatas();
|
||||
}
|
||||
|
|
@ -914,6 +923,32 @@ public partial class DBManager : MonoBehaviour
|
|||
}
|
||||
}
|
||||
|
||||
public void Set_Month(int month)
|
||||
{
|
||||
if (saveData != null)
|
||||
{
|
||||
saveData.Month = month;
|
||||
SaveDatas();
|
||||
}
|
||||
}
|
||||
public void ResetTotalCashPerMonth()
|
||||
{
|
||||
if (saveData != null)
|
||||
{
|
||||
saveData.TotalCashPerMonth = 0;
|
||||
SaveDatas();
|
||||
}
|
||||
}
|
||||
public void AddTotalCashPerMonth(int cash)
|
||||
{
|
||||
if (saveData != null)
|
||||
{
|
||||
saveData.TotalCashPerMonth += cash;
|
||||
Debug.Log("총 구매 가격 : " + saveData.TotalCashPerMonth); // 테스트
|
||||
SaveDatas();
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckDayReset()
|
||||
{
|
||||
if(DayResetCoroutine != null)
|
||||
|
|
@ -937,6 +972,14 @@ public partial class DBManager : MonoBehaviour
|
|||
|
||||
ResetADSRewardActionCount();
|
||||
ResetFreeHeartCount();
|
||||
ResetFreeKeyCount();
|
||||
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
|
||||
DayResetCoroutine = null;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
using OneStore.Auth;
|
||||
using OneStore.Common;
|
||||
using OneStore.Common; // 지우면 안됨
|
||||
using OneStore.Purchasing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Collections.ObjectModel; // 지우면 안됨
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
|
@ -26,14 +26,11 @@ public class IAPManager : MonoBehaviour, IDetailedStoreListener
|
|||
private static readonly string TAG = "IAPManager";
|
||||
string[] all_products = { "com.fgb.cash500", "com.fgb.cash2000", "com.fgb.cash7500",
|
||||
"com.fgb.heart20", "com.fgb.heart150", "com.fgb.heart500" };
|
||||
//private List<ProductDetail> productDetails = new List<ProductDetail>();
|
||||
//private Dictionary<string, PurchaseData> purchaseMap = new Dictionary<string, PurchaseData>();
|
||||
private Dictionary<string, string> signatureMap = new Dictionary<string, string>();
|
||||
string onstore_publickey = "MIGfMA0GCSqGSIb3DQEBAQUAA4GNADCBiQKBgQCCkywe50yx7BpLXxrkothbVVY5hyHNq/L4u0ExhMxIY7lj6yX4TZjQtWGr+gPakI28RNO8QEVMBtDxtWb1/JyMPIcqzwLqqwYhFdtUxNSkIOpZHDx8+spXotwcKG6zm5w7c8iXcHg8hnlrUArLYdNcRh/cMu+bHIAsx1BKS5rDSwIDAQAB";
|
||||
PurchaseClientImpl m_PurchaseClientImpl;
|
||||
OneStoreIapCallBack m_OneStoreIapCallBack = new OneStoreIapCallBack();
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
Init_IAP();
|
||||
|
|
@ -195,6 +192,18 @@ public class IAPManager : MonoBehaviour, IDetailedStoreListener
|
|||
}
|
||||
}
|
||||
|
||||
int Get_Price(string id)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
return (int)storeController.products.WithID(id).metadata.localizedPrice;
|
||||
#else
|
||||
if (StoreEnvironment.GetStoreType() == StoreType.ONESTORE)
|
||||
return int.Parse(m_OneStoreIapCallBack.Get_Price(id));
|
||||
else
|
||||
return (int)storeController.products.WithID(id).metadata.localizedPrice;
|
||||
#endif
|
||||
}
|
||||
|
||||
public void AddProductItem(string id)
|
||||
{
|
||||
switch (id)
|
||||
|
|
@ -208,22 +217,28 @@ public class IAPManager : MonoBehaviour, IDetailedStoreListener
|
|||
|
||||
case "com.fgb.heart20":
|
||||
GameManager.DB.AddHeart(20, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
case "com.fgb.heart150":
|
||||
GameManager.DB.AddHeart(150, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
case "com.fgb.heart500":
|
||||
GameManager.DB.AddHeart(500, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
|
||||
case "com.fgb.cash500":
|
||||
GameManager.DB.AddKey(500, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
case "com.fgb.cash2000":
|
||||
GameManager.DB.AddKey(2000, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
case "com.fgb.cash7500":
|
||||
GameManager.DB.AddKey(7500, this.name);
|
||||
GameManager.DB.AddTotalCashPerMonth(Get_Price(id));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -52,6 +52,7 @@ public enum EPopupType
|
|||
CloudLoadCompletePopup,
|
||||
CloudLoadFailPopup,
|
||||
CloudLoadNoDataPopup,
|
||||
CashOverPopup,
|
||||
}
|
||||
|
||||
public enum EGraphicRaycasterType
|
||||
|
|
@ -422,6 +423,9 @@ public class UIManager : MonoBehaviour
|
|||
case EPopupType.CloudLoadNoDataPopup:
|
||||
return Instantiate(Resources.Load<PopupBase>(path + "CloudLoadNoDataPopup"), PopupCanvasTransform);
|
||||
|
||||
case EPopupType.CashOverPopup:
|
||||
return Instantiate(Resources.Load<PopupBase>(path + "CashOverPopup"), PopupCanvasTransform);
|
||||
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ public class CloudSavePopup : PopupBase
|
|||
public void OnClick_OK()
|
||||
{
|
||||
GameManager.DB.SaveDatas();
|
||||
GPGSInfo.Ins.SaveGame(GameManager.DB.Get_SaveData(), status =>
|
||||
GPGSInfo.Ins.SaveGame(GameManager.DB.Get_SaveDataJson(), status =>
|
||||
{
|
||||
OnClick_Cancel();
|
||||
if (status == 0)
|
||||
|
|
|
|||
|
|
@ -50,24 +50,34 @@ public class ProductSlot : CardBase
|
|||
GameManager.Timer.DeactivateTimer(name);
|
||||
//buyButton.onClick.AddListener(OnBuyButtonClicked);
|
||||
}
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
private void OnApplicationPause(bool pauseStatus)
|
||||
{
|
||||
if(pauseStatus == false)
|
||||
if (pauseStatus == false)
|
||||
{
|
||||
DateTime loadTime = GameManager.Timer.LoadTime();
|
||||
if (loadTime.Day != DateTime.Now.Day)
|
||||
if (loadTime.Day != InternetTime.Ins.Time.Day)
|
||||
{
|
||||
GameManager.DB.ResetADSRewardActionCount();
|
||||
GameManager.DB.ResetADSRewardActionCount();
|
||||
GameManager.DB.ResetFreeHeartCount();
|
||||
GameManager.DB.ResetFreeKeyCount();
|
||||
|
||||
|
||||
GameManager.Timer.DeactivateTimer(name);
|
||||
//buyButton.onClick.AddListener(OnBuyButtonClicked);
|
||||
}
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
@ -293,6 +303,12 @@ public class ProductSlot : CardBase
|
|||
}
|
||||
//GameManager.Timer.ActivateLoadSimpleTimer(name, Constants.ADS_TIMER_COUNT, OnStartTimer, OnPauseTimer, OnStopTimer, OnPassedTime);
|
||||
}
|
||||
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator Co_Time()
|
||||
|
|
@ -409,11 +425,21 @@ public class ProductSlot : CardBase
|
|||
else if (_data.productID == "com.fgb.adsremove")
|
||||
{
|
||||
if (GameManager.DB.IsRemoveADS == true) return;
|
||||
if (GameManager.DB.TotalCashPerMonth + _data.price > 700000)
|
||||
{
|
||||
GameManager.UI.ShowNStackPopup(EPopupType.CashOverPopup);
|
||||
return;
|
||||
}
|
||||
GameManager.IAP.OnProcessPurchase += OnProcessPurchase;
|
||||
GameManager.IAP.Purchase(_data.productID);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GameManager.DB.TotalCashPerMonth + _data.price > 700000)
|
||||
{
|
||||
GameManager.UI.ShowNStackPopup(EPopupType.CashOverPopup);
|
||||
return;
|
||||
}
|
||||
GameManager.IAP.OnProcessPurchase += OnProcessPurchase;
|
||||
GameManager.IAP.Purchase(_data.productID);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
using DG.Tweening;
|
||||
using OneStore.Common; // 지우면 안됨
|
||||
using System;
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
|
|
@ -107,6 +108,11 @@ public class TitleCanvas : MonoBehaviour
|
|||
GameManager.DB.ResetFreeHeartCount();
|
||||
GameManager.DB.ResetFreeKeyCount();
|
||||
}
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
|
||||
state = TitleCanvasState.CheckInternet;
|
||||
StartCurrentState();
|
||||
|
|
|
|||
Loading…
Reference in New Issue