게임 결과...
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@ -221,7 +221,7 @@ MonoBehaviour:
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@ -432,7 +432,7 @@ MonoBehaviour:
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@ -866,7 +866,7 @@ MonoBehaviour:
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m_Calls:
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@ -1431,7 +1431,7 @@ MonoBehaviour:
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m_TargetAssemblyTypeName: ResultPopup, Assembly-CSharp
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@ -1561,8 +1561,6 @@ MonoBehaviour:
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NormalGameObjects:
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@ -14053,6 +14053,7 @@ GameObject:
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go_ShopPanel: {fileID: 833499340}
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go_TopPanel: {fileID: 302272076}
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go_BottomPanel: {fileID: 559934551}
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go_Bottom_LB: {fileID: 2137650019}
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go_Bottom_RB: {fileID: 1058167915}
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GameObject:
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m_ObjectHideFlags: 0
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@ -74075,7 +74096,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -89974,9 +89995,9 @@ RectTransform:
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m_Children: []
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@ -119145,7 +119166,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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--- !u!114 &1692184578
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@ -119168,9 +119189,7 @@ MonoBehaviour:
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m_text: '99
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'
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@ -119200,20 +119219,20 @@ MonoBehaviour:
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m_fontSize: 40
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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@ -119235,7 +119254,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 0
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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@ -119405,7 +119424,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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--- !u!114 &1722250696
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MonoBehaviour:
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@ -143,7 +143,7 @@ public class ADSManager : MonoBehaviour
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#endregion
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#region Interstitial
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public void ShowInterstitialAd()
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public void ShowInterstitialAd(Action success = null)
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{
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if (GameManager.DB.IsRemoveADS)
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{
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@ -159,6 +159,7 @@ public class ADSManager : MonoBehaviour
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else
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{
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adDictionary["Game_Interstitial"].ShowAd();
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success?.Invoke();
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}
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}
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}
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@ -0,0 +1,31 @@
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using UnityEngine;
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public class CanvasControl : MonoBehaviour
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{
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public static CanvasControl Ins;
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private void Awake()
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{
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Ins = this;
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}
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[SerializeField] private GameObject go_GamePanel, go_AlbumPanel, go_MainPanel, go_ShopPanel, go_TopPanel, go_BottomPanel;
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[SerializeField] private GameObject go_Bottom_LB, go_Bottom_RB;
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public void Go_Shop()
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{
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go_GamePanel.SetActive(false);
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go_AlbumPanel.SetActive(false);
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go_MainPanel.SetActive(false);
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go_ShopPanel.SetActive(true);
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go_TopPanel.SetActive(true);
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go_BottomPanel.SetActive(true);
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go_Bottom_LB.SetActive(false);
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go_Bottom_RB.SetActive(false);
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}
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public void Go_Main()
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{
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}
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}
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@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 367858325375b774eb678790bc4991a3
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@ -35,6 +35,7 @@ public partial class GamePanel : MonoBehaviour
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private bool _isSelctedSepYulggetState = false;
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public bool UseSepYulgget_To_Pee { get; set; } = false;
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public int Player_Bell { get; set; } = 0;
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public int Player_Milgi { get; set; } = 0;
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public int AI_Bell { get; set; } = 0;
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public int Player_Bbug { get; set; } = 0;
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public int AI_Bbug { get; set; } = 0;
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@ -246,6 +247,7 @@ public partial class GamePanel : MonoBehaviour
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{
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switch (type)
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{
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case EScoreMutiplyType.Go:
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case EScoreMutiplyType.Gobak:
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case EScoreMutiplyType.Peebak:
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case EScoreMutiplyType.Gwhangbak:
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@ -349,6 +349,8 @@ public partial class GamePanel : MonoBehaviour
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else
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result *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(pair) * AI_Bell;
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}
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else if (pair == EScoreMutiplyType.ClickedFromResultPopup)
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result *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(pair) * Player_Milgi;
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else
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result *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(pair);
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}
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@ -28,6 +28,8 @@ public class GoStopPopup : PopupBase
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if (multipleType[i] == EScoreMutiplyType.Shake)
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multiply *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]) * GamePanel.Instance.Player_Bell;
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else if (multipleType[i] == EScoreMutiplyType.ClickedFromResultPopup)
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multiply *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]) * GamePanel.Instance.Player_Milgi;
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else
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multiply *= CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]);
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}
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@ -28,15 +28,19 @@ public class ResultPopup : PopupBase
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private bool _isDetail = false;
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List<ResultxInfoData> list_xinfo = new List<ResultxInfoData>
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{
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new ResultxInfoData{ type = EScoreMutiplyType.Go, name = "고" },
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new ResultxInfoData{ type = EScoreMutiplyType.Gobak, name = "고박" },
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new ResultxInfoData{ type = EScoreMutiplyType.Meongbak, name = "멍박" },
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new ResultxInfoData{ type = EScoreMutiplyType.Peebak, name = "피박" },
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new ResultxInfoData{ type = EScoreMutiplyType.Gwhangbak, name = "광박" },
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new ResultxInfoData{ type = EScoreMutiplyType.Shake, name = "흔듦" },
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new ResultxInfoData{ type = EScoreMutiplyType.Nagari, name = "나가리" },
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new ResultxInfoData{ type = EScoreMutiplyType.ClickedFromResultPopup, name = "기타" },
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new ResultxInfoData{ type = EScoreMutiplyType.ClickedFromResultPopup, name = "밀기" },
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};
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long enemyBeforeGold;
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long myBeforeGold;
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protected override void Awake()
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{
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base.Awake();
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@ -83,13 +87,14 @@ public class ResultPopup : PopupBase
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DSUtil.InActivateGameObjects(gos_bankrupt);
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GoldTMP.enabled = true;
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ButtonlabelTMP.text = _gameResult ? "밀기 2배\n<size=35>이번 판 무효" : "밀기 4배\n<size=35>이번 판 무효";
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list_xinfo.ForEach(f => f.mul = 0); // 초기화
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go_milgiad.SetActive(false);
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enemyBeforeGold = GameManager.DB.GetRemainigNormalGameAIGold();
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myBeforeGold = GameManager.DB.Gold;
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if (gameResult)
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{ // win
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ButtonlabelTMP.text = "밀기 4배\n<size=35>이번 판 무효";
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if (fixedScore <= 0)
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{
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int score = GamePanel.Instance.GetTotalScore(true, false);
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@ -109,7 +114,7 @@ public class ResultPopup : PopupBase
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}
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else if (goNumer >= 3)
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{
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multiply += goNumer - 1;
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GamePanel.Instance.AddMultiplyType(EScoreMutiplyType.Go);
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}
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var multipleType = GamePanel.Instance.GetAndUpdateScoreMultiplyType(gameResult);
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@ -124,6 +129,10 @@ public class ResultPopup : PopupBase
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var val = CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]);
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if (multipleType[i] == EScoreMutiplyType.Shake)
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val *= GamePanel.Instance.Player_Bell;
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else if (multipleType[i] == EScoreMutiplyType.ClickedFromResultPopup)
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val *= GamePanel.Instance.Player_Milgi;
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else if (multipleType[i] == EScoreMutiplyType.Go)
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val *= goNumer - 2;
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multiply *= val;
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list_xinfo.Find(f => f.type == multipleType[i]).mul = val;
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}
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@ -131,23 +140,7 @@ public class ResultPopup : PopupBase
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if (multiply > 0)
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{
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if (goNumer >= 3)
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{
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if (multiply > goNumer - 1)
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{
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int withoutGoMultiply = multiply / (goNumer - 1);
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t_Cal.text = str + $" x {withoutGoMultiply}배\n= 총 {score * multiply}점\n";
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}
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else
|
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{
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t_Cal.text = str + $" x {goNumer}고(x{goNumer - 1})\n= 총 {score * multiply}점\n";
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}
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}
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else
|
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{
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t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점\n";
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}
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t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점\n";
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_resultTotalGold = score * multiply * GamePanel.Instance.Stake;
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}
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else
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@ -223,12 +216,10 @@ public class ResultPopup : PopupBase
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}
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else
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{ // lose
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ButtonlabelTMP.text = "밀기 2배\n<size=35>이번 판 무효";
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go_milgiad.SetActive(true);
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GameManager.Sound.PlaySFX(ESFXType.Lose);
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DSUtil.InActivateGameObjects(gos_result, 1);
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/* <size=40><color=yellow><3E><>ȿ</color></size>*/
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if (fixedScore <= 0)
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{
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@ -249,7 +240,7 @@ public class ResultPopup : PopupBase
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}
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else if (goNumer >= 3)
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{
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multiply += goNumer - 1;
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GamePanel.Instance.AddMultiplyType(EScoreMutiplyType.Go);
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}
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@ -264,7 +255,11 @@ public class ResultPopup : PopupBase
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var val = CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]);
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if (multipleType[i] == EScoreMutiplyType.Shake)
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val *= GamePanel.Instance.AI_Bell;
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val *= GamePanel.Instance.Player_Bell;
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else if (multipleType[i] == EScoreMutiplyType.ClickedFromResultPopup)
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val *= GamePanel.Instance.Player_Milgi;
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else if (multipleType[i] == EScoreMutiplyType.Go)
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val *= goNumer - 2;
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multiply *= val;
|
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list_xinfo.Find(f => f.type == multipleType[i]).mul = val;
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}
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@ -272,20 +267,7 @@ public class ResultPopup : PopupBase
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if (multiply > 0)
|
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{
|
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if (goNumer >= 3)
|
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{
|
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if (multiply > goNumer - 1)
|
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{
|
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int withoutGoMultiply = multiply / (goNumer - 1);
|
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t_Cal.text = str + $" x {withoutGoMultiply}배\n= 총 {score * multiply}점";
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}
|
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else
|
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{
|
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t_Cal.text = str + $" x {goNumer}고(x{goNumer - 1})\n= 총 {score * multiply}점";
|
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}
|
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}
|
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else
|
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t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점";
|
||||
t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점";
|
||||
_resultTotalGold = score * multiply * GamePanel.Instance.Stake;
|
||||
}
|
||||
else
|
||||
|
|
@ -333,13 +315,41 @@ public class ResultPopup : PopupBase
|
|||
|
||||
public void WinWithFirstBbug(long resultGold)
|
||||
{
|
||||
_gameResult = true;
|
||||
ButtonlabelTMP.text = _gameResult ? "밀기 4배\n<size=35>이번 판 무효" : "밀기 2배\n<size=35>이번 판 무효";
|
||||
GoldTMP.enabled = true;
|
||||
GameManager.Sound.PlaySFX(ESFXType.Win);
|
||||
|
||||
DSUtil.InActivateGameObjects(gos_result, 0);
|
||||
|
||||
_resultTotalGold = resultGold;
|
||||
t_Cal.text = $"7점\n= 총 7점\nx {GamePanel.Instance.Stake}냥";
|
||||
list_xinfo.ForEach(f => f.mul = 0); // 초기화
|
||||
var multipleType = GamePanel.Instance.GetAndUpdateScoreMultiplyType(_gameResult);
|
||||
int multiply = 0;
|
||||
if (multipleType != null)
|
||||
{
|
||||
for (int i = 0; i < multipleType.Count; i++)
|
||||
{
|
||||
if (multiply <= 0)
|
||||
multiply = 1;
|
||||
|
||||
var val = CodeJay.CodeJayUtility.Utility.GetScoreMultiplyValue(multipleType[i]);
|
||||
if (multipleType[i] == EScoreMutiplyType.Shake)
|
||||
val *= GamePanel.Instance.Player_Bell;
|
||||
else if (multipleType[i] == EScoreMutiplyType.ClickedFromResultPopup)
|
||||
val *= GamePanel.Instance.Player_Milgi;
|
||||
multiply *= val;
|
||||
list_xinfo.Find(f => f.type == multipleType[i]).mul = val;
|
||||
}
|
||||
}
|
||||
|
||||
go_milgiad.SetActive(false);
|
||||
var lastPoint = 7 * (multiply > 1 ? multiply : 1);
|
||||
_resultTotalGold = resultGold * (multiply > 1 ? multiply : 1);
|
||||
|
||||
if (multiply > 1)
|
||||
t_Cal.text = $"7점 x {multiply}배\n= 총 {lastPoint}점\nx {GamePanel.Instance.Stake}냥";
|
||||
else
|
||||
t_Cal.text = $"{lastPoint}점\n= 총 {lastPoint}점\nx {GamePanel.Instance.Stake}냥";
|
||||
|
||||
GoldTMP.text = "+" + CodeJay.CodeJayUtility.Converter.MoneyToString(_resultTotalGold);
|
||||
|
||||
|
|
@ -378,11 +388,45 @@ public class ResultPopup : PopupBase
|
|||
}
|
||||
}
|
||||
|
||||
m_ResultxList.Set(list_xinfo);
|
||||
DSUtil.InActivateGameObjects(gos_bankrupt, 0);
|
||||
gos_bankrupt[0].GetComponent<RectTransform>().DOScale(1f, 1f).From(3f).SetEase(Ease.InExpo);
|
||||
gos_bankrupt[0].GetComponent<Image>().DOFade(1f, 1f).From(0f).SetEase(Ease.InExpo);
|
||||
t_enemygold.text = "0냥";
|
||||
t_mygold.text = CodeJay.CodeJayUtility.Converter.MoneyToString(GameManager.DB.Gold);
|
||||
|
||||
GameManager.Event.InvokeEvent(EEventType.OnSynchronizeGold);
|
||||
GameManager.Event.InvokeEvent(EEventType.OnGameEnd);
|
||||
GameManager.DB.SaveDatas();
|
||||
}
|
||||
|
||||
public void ClickShop()
|
||||
{
|
||||
GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
|
||||
CanvasControl.Ins.Go_Shop();
|
||||
GameManager.UI.HideTopPopup();
|
||||
}
|
||||
|
||||
public void ClickMilgi()
|
||||
{
|
||||
if (!_gameResult)
|
||||
GameManager.ADS.ShowInterstitialAd(Set_Milgi);
|
||||
else
|
||||
Set_Milgi();
|
||||
}
|
||||
void Set_Milgi()
|
||||
{
|
||||
var curgold = GameManager.DB.GetRemainigNormalGameAIGold();
|
||||
GameManager.DB.AddGoldToAI(false, _gameResult ? enemyBeforeGold - curgold : curgold - enemyBeforeGold);
|
||||
var mygold = GameManager.DB.Gold;
|
||||
GameManager.DB.AddGold(_gameResult ? -(mygold - myBeforeGold) : -(myBeforeGold - mygold), name);
|
||||
GameManager.DB.SaveDatas();
|
||||
|
||||
GamePanel.Instance.AddMultiplyType(EScoreMutiplyType.ClickedFromResultPopup);
|
||||
GamePanel.Instance.Player_Milgi = _gameResult ? 1 : 2;
|
||||
ClickNextGame();
|
||||
}
|
||||
|
||||
public void ClickHome()
|
||||
{
|
||||
GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
|
||||
|
|
@ -395,10 +439,12 @@ public class ResultPopup : PopupBase
|
|||
GameManager.Event.InvokeEvent(EEventType.OnReturnToHome);
|
||||
}
|
||||
GameManager.UI.HideTopPopup();
|
||||
GamePanel.Instance.Player_Milgi = 0;
|
||||
}
|
||||
|
||||
public void ClickNext()
|
||||
{
|
||||
GamePanel.Instance.Player_Milgi = 0;
|
||||
if (GamePanel.Instance.IsChallengeMode)
|
||||
{
|
||||
BGId huntingDataID = GameManager.BGDatabase.GetLastUnolockHuntingDataID();
|
||||
|
|
|
|||
|
|
@ -208,14 +208,15 @@ namespace CodeJay
|
|||
|
||||
public enum EScoreMutiplyType
|
||||
{
|
||||
Go,
|
||||
Gobak,
|
||||
Peebak,
|
||||
Gwhangbak,
|
||||
|
||||
Shake,
|
||||
Nagari,
|
||||
ClickedFromResultPopup,
|
||||
Meongbak,
|
||||
ClickedFromResultPopup, // 밀기
|
||||
Meongbak, // 멍박
|
||||
Max
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -108,6 +108,8 @@ namespace CodeJay
|
|||
{
|
||||
switch (type)
|
||||
{
|
||||
case EScoreMutiplyType.Go:
|
||||
return 2;
|
||||
case EScoreMutiplyType.Gobak:
|
||||
return 2;
|
||||
case EScoreMutiplyType.Peebak:
|
||||
|
|
|
|||
Loading…
Reference in New Issue