diff --git a/Assets/Scripts/UI/GamePanel/GamePanel.cs b/Assets/Scripts/UI/GamePanel/GamePanel.cs index f3fa664..4eeee7c 100644 --- a/Assets/Scripts/UI/GamePanel/GamePanel.cs +++ b/Assets/Scripts/UI/GamePanel/GamePanel.cs @@ -442,7 +442,7 @@ public partial class GamePanel : MonoBehaviour IsPreview = UseSepYulgget_To_Pee = false; this.GamePanelEnabled(true); go_toppanel.SetActive(false); - i_ai.sprite = DB_HuntingData.GetEntity(GameManager.DB.GetUnlockTargetIndex(true) << 1).DBF_UnlockImage; + i_ai.sprite = DB_HuntingData.GetEntity((GameManager.DB.GetUnlockTargetIndex(true) << 1) - 2).DBF_UnlockImage; t_PointMoney.text = $"판돈\n{Stake}냥"; GameManager.Event.InvokeEvent(EEventType.OnInitializeGame); diff --git a/Assets/Scripts/UI/Popup/PreviewUIPopup.cs b/Assets/Scripts/UI/Popup/PreviewUIPopup.cs index c5e212f..6ba3700 100644 --- a/Assets/Scripts/UI/Popup/PreviewUIPopup.cs +++ b/Assets/Scripts/UI/Popup/PreviewUIPopup.cs @@ -17,7 +17,7 @@ public class PreviewUIPopup : PopupBase GameManager.Sound.PlaySFX(ESFXType.Open_Popup); GameManager.ADS.HideBanner(); - i_ai.sprite = DB_HuntingData.GetEntity((GameManager.DB.GetUnlockTargetIndex(true) << 1) + 1).DBF_HuntingImage; + i_ai.sprite = DB_HuntingData.GetEntity((GameManager.DB.GetUnlockTargetIndex(true) << 1) - 1).DBF_HuntingImage; i_ai.preserveAspect = true; texts[0].text = GamePanel.Instance.AIGoldTMP.text; texts[1].text = $"Lv.{GameManager.DB.NormalGameLevel}";