From 7b249108610c4fb95855b1834f377a5ebb01a4b5 Mon Sep 17 00:00:00 2001 From: Ino Date: Thu, 28 Aug 2025 16:14:47 +0900 Subject: [PATCH] ,,, --- .../SingletonManagers/Managers/GameManager.cs | 1 - Assets/Super Confetti FX/Materials/blast.mat | 22 ++++++++++++++----- .../Super Confetti FX/Materials/sparkle.mat | 22 ++++++++++++++----- 3 files changed, 34 insertions(+), 11 deletions(-) diff --git a/Assets/Scripts/SingletonManagers/Managers/GameManager.cs b/Assets/Scripts/SingletonManagers/Managers/GameManager.cs index fb1cdc5..eaaa592 100644 --- a/Assets/Scripts/SingletonManagers/Managers/GameManager.cs +++ b/Assets/Scripts/SingletonManagers/Managers/GameManager.cs @@ -1,5 +1,4 @@ using System.Collections; -using System.Security.Policy; using UnityEngine; using UnityEngine.Events; diff --git a/Assets/Super Confetti FX/Materials/blast.mat b/Assets/Super Confetti FX/Materials/blast.mat index ab906e5..7537bc3 100644 --- a/Assets/Super Confetti FX/Materials/blast.mat +++ b/Assets/Super Confetti FX/Materials/blast.mat @@ -2,13 +2,21 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_Name: blast m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHABLEND_ON _COLORCOLOR_ON _EMISSION _FADING_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHABLEND_ON + - _COLORCOLOR_ON + - _EMISSION + - _FADING_ON + m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -16,7 +24,8 @@ Material: stringTagMap: RenderType: Transparent disabledShaderPasses: - - ALWAYS + - GRABPASS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -32,6 +41,7 @@ Material: m_Texture: {fileID: 2800000, guid: 5cf162b65b6e1684caf9c769cbd32903, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BlendOp: 0 - _BumpScale: 1 @@ -61,3 +71,5 @@ Material: - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 0.35, g: 0.35, b: 0.35, a: 1} - _SoftParticleFadeParams: {r: 0, g: 1.5384616, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Super Confetti FX/Materials/sparkle.mat b/Assets/Super Confetti FX/Materials/sparkle.mat index 4ccbbbb..e5092c3 100644 --- a/Assets/Super Confetti FX/Materials/sparkle.mat +++ b/Assets/Super Confetti FX/Materials/sparkle.mat @@ -2,13 +2,21 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_Name: sparkle m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _ALPHABLEND_ON _COLORCOLOR_ON _EMISSION _FADING_ON + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ALPHABLEND_ON + - _COLORCOLOR_ON + - _EMISSION + - _FADING_ON + m_InvalidKeywords: [] m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -16,7 +24,8 @@ Material: stringTagMap: RenderType: Transparent disabledShaderPasses: - - ALWAYS + - GRABPASS + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -32,6 +41,7 @@ Material: m_Texture: {fileID: 2800000, guid: 08e40fd9e2805a243ae0670a606da048, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _BlendOp: 0 - _BumpScale: 1 @@ -61,3 +71,5 @@ Material: - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _SoftParticleFadeParams: {r: 0, g: 5, b: 0, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1