diff --git a/Assets/Scripts/UI/HuntingSlot.cs b/Assets/Scripts/UI/HuntingSlot.cs index 93947a8..c081e39 100644 --- a/Assets/Scripts/UI/HuntingSlot.cs +++ b/Assets/Scripts/UI/HuntingSlot.cs @@ -60,7 +60,7 @@ public class HuntingSlot : CardBase texts_price[0].text = _data_left.NeedKey.ToString(); texts_price[1].text = _data_right.NeedHeart.ToString(); texts[0].text = $"Lv.{_data_left.NeedLv}"; - texts[1].text = $"점 {_data_left.NeedLv * DBManager.NORMAL_GAME_STAKE_PER_LEVEL}"; + texts[1].text = $"점 {_data_left.Stake}"; _huntigdata_left = DB_HuntingData.GetEntity(new BansheeGz.BGDatabase.BGId(_data_left.HuntingDataID));