diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index 40faddb..3f4439b 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -14541,6 +14541,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
go_AlbumPanel: {fileID: 1535761048}
+ go_GamePanel: {fileID: 771770699}
go_MainPanel: {fileID: 1166114707}
go_ShopPanel: {fileID: 833499340}
go_TopPanel: {fileID: 302272076}
@@ -44862,6 +44863,82 @@ RectTransform:
m_AnchoredPosition: {x: -65, y: 0}
m_SizeDelta: {x: 105, y: 105}
m_Pivot: {x: 0.5, y: 0.5}
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+ - component: {fileID: 650392521}
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+ m_Father: {fileID: 771770700}
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+ m_SizeDelta: {x: 150.63, y: 111.63}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &650392521
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+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_Sprite: {fileID: 21300000, guid: 9a4e02c6e5890d64a8a84d7c268fe66a, type: 3}
+ m_Type: 1
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+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+ m_PixelsPerUnitMultiplier: 1
+--- !u!222 &650392522
+CanvasRenderer:
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+ m_PrefabAsset: {fileID: 0}
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+ m_CullTransparentMesh: 1
--- !u!1 &663256576
GameObject:
m_ObjectHideFlags: 0
@@ -56195,6 +56272,7 @@ RectTransform:
- {fileID: 441594202}
- {fileID: 1230258420}
- {fileID: 330455276}
+ - {fileID: 650392520}
- {fileID: 152989455}
- {fileID: 1454045775}
m_Father: {fileID: 301590531}
@@ -56229,6 +56307,7 @@ MonoBehaviour:
cg: {fileID: 771770705}
i_ai: {fileID: 1632661773}
AINameTMP: {fileID: 1889396053}
+ t_PointMoney: {fileID: 1964419925}
AIGoldTMP: {fileID: 632370172}
CenterDeckRT: {fileID: 936323066}
FloorRTs:
@@ -147818,6 +147897,142 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ccacf8a867ea9a941ae48389ec8e96b0, type: 3}
m_Name:
m_EditorClassIdentifier:
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+ m_Component:
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+ - component: {fileID: 1964419926}
+ - component: {fileID: 1964419925}
+ m_Layer: 5
+ m_Name: t_pointmoney
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1964419924
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+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1964419923}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 650392520}
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+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 200, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1964419925
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+ bottomRight: {r: 1, g: 1, b: 1, a: 1}
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+ m_fontSizeBase: 40
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
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+ m_VerticalAlignment: 4096
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diff --git a/Assets/Scripts/UI/CanvasControl.cs b/Assets/Scripts/UI/CanvasControl.cs
index 37b2dde..2dffca0 100644
--- a/Assets/Scripts/UI/CanvasControl.cs
+++ b/Assets/Scripts/UI/CanvasControl.cs
@@ -8,12 +8,13 @@ public class CanvasControl : MonoBehaviour
Ins = this;
}
- [SerializeField] private GameObject go_AlbumPanel, go_MainPanel, go_ShopPanel, go_TopPanel, go_BottomPanel;
+ [SerializeField] private GameObject go_AlbumPanel, go_GamePanel, go_MainPanel, go_ShopPanel, go_TopPanel, go_BottomPanel;
[SerializeField] private GameObject go_Top_Moneys, go_Top_x, go_Bottom_LB, go_Bottom_RB;
public void Go_Shop()
{
go_AlbumPanel.SetActive(false);
+ go_GamePanel.SetActive(false);
go_MainPanel.SetActive(false);
go_ShopPanel.SetActive(true);
@@ -28,6 +29,7 @@ public class CanvasControl : MonoBehaviour
public void Go_Album()
{
go_AlbumPanel.SetActive(true);
+ go_GamePanel.SetActive(false);
go_MainPanel.SetActive(false);
go_ShopPanel.SetActive(false);
@@ -42,6 +44,7 @@ public class CanvasControl : MonoBehaviour
public void Go_Main()
{
go_AlbumPanel.SetActive(false);
+ go_GamePanel.SetActive(true);
go_MainPanel.SetActive(true);
go_ShopPanel.SetActive(false);
diff --git a/Assets/Scripts/UI/GamePanel/GamePanel.cs b/Assets/Scripts/UI/GamePanel/GamePanel.cs
index aede8e6..0831c18 100644
--- a/Assets/Scripts/UI/GamePanel/GamePanel.cs
+++ b/Assets/Scripts/UI/GamePanel/GamePanel.cs
@@ -19,7 +19,7 @@ public partial class GamePanel : MonoBehaviour
public GameObject CardSlotPrefab, go_toppanel;
public CanvasGroup cg;
public Image i_ai;
- public TMPro.TextMeshProUGUI AINameTMP;
+ public TMPro.TextMeshProUGUI AINameTMP, t_PointMoney;
public TMPro.TextMeshProUGUI AIGoldTMP;
private List _lstCardSlots;
@@ -348,6 +348,7 @@ public partial class GamePanel : MonoBehaviour
this.GamePanelEnabled(true);
go_toppanel.SetActive(false);
i_ai.sprite = DB_HuntingData.GetEntity(GameManager.DB.GetUnlockTargetIndex(true) << 1).DBF_UnlockImage;
+ t_PointMoney.text = $"판돈\n{Stake}냥";
GameManager.Event.InvokeEvent(EEventType.OnInitializeGame);
GameManager.Event.InvokeEvent(EEventType.OnSynchronizeGold);
diff --git a/Assets/Scripts/UI/Popup/ResultPopup.cs b/Assets/Scripts/UI/Popup/ResultPopup.cs
index 67cc2c8..c33c997 100644
--- a/Assets/Scripts/UI/Popup/ResultPopup.cs
+++ b/Assets/Scripts/UI/Popup/ResultPopup.cs
@@ -266,12 +266,12 @@ public class ResultPopup : PopupBase
if (multiply > 0)
{
- t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점";
+ t_Cal.text = str + $" x {multiply}배\n= 총 {score * multiply}점\n";
_resultTotalGold = score * multiply * GamePanel.Instance.Stake;
}
else
{
- t_Cal.text = str + $"\n= 총 {score}점";
+ t_Cal.text = str + $"\n= 총 {score}점\n";
_resultTotalGold = score * GamePanel.Instance.Stake;
}
@@ -279,7 +279,7 @@ public class ResultPopup : PopupBase
else
{
_resultTotalGold = GamePanel.Instance.Stake * fixedScore;
- t_Cal.text = $"{fixedScore}점\n= 총 {fixedScore}점";
+ t_Cal.text = $"{fixedScore}점\n= 총 {fixedScore}점\n";
}
t_Cal.text += $"x {GamePanel.Instance.Stake}냥";
@@ -407,8 +407,8 @@ public class ResultPopup : PopupBase
{
GamePanel.Instance.Player_Milgi = 0;
GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
- CanvasControl.Ins.Go_Shop();
GameManager.UI.HideTopPopup();
+ CanvasControl.Ins.Go_Shop();
}
public void ClickMilgi()
@@ -444,6 +444,7 @@ public class ResultPopup : PopupBase
}
GameManager.UI.HideTopPopup();
GamePanel.Instance.Player_Milgi = 0;
+ CanvasControl.Ins.Go_Main();
}
public void ClickNext()