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cf7d070983
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@ -31,17 +31,13 @@
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실제 라이브 시 게등위 관련 주석 처리 필요
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실제 라이브 시 게등위 관련 주석 처리 필요
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////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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앨범 열리면 현재 레벨(판돈)도 같이 올라가게
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팝업 배경 변경
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내 돈이 - 가 됨
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내 돈이 - 가 됨
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구글 및 원스토어 이미지 분기 처리?
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구글 및 원스토어 아이콘 분기 처리?
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흔들기? 총통?
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IndexOutOfRangeException: Index was outside the bounds of the array.
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ShakePopup.SetData (CodeJay.Enum.ECardType[] cardTypes, System.Boolean fourCard) (at Assets/Scripts/UI/Popup/ShakePopup.cs:25)
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ShakeSelectPopup_AI+<coroSelectRnd>d__4.MoveNext () (at Assets/Scripts/UI/Popup/ShakeSelectPopup_AI.cs:32)
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UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <435b7303fa1046c7aefb885a0b7d525b>:0)
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신규 이펙트 적용 (계속)
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구글 및 원스토어 이미지 분기 처리
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고스톱 비용
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구글 및 원스토어 아이콘 분기 처리
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기장료 110,000원
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인증서 110,000원
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게등위 480,000원
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@ -581,10 +581,10 @@ public class ADSManager : MonoBehaviour
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ad = null;
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ad = null;
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}
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}
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GoogleMobileAds.Api.AdSize adaptiveSize = GoogleMobileAds.Api.AdSize.GetPortraitAnchoredAdaptiveBannerAdSizeWithWidth(GoogleMobileAds.Api.AdSize.FullWidth);
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AdSize adaptiveSize = AdSize.GetPortraitAnchoredAdaptiveBannerAdSizeWithWidth(AdSize.FullWidth);
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ad = new BannerView(adUnitId, adaptiveSize, GoogleMobileAds.Api.AdPosition.Top);
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ad = new BannerView(adUnitId, adaptiveSize, GoogleMobileAds.Api.AdPosition.Top);
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// Register for ad events.
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// Register for ad events.
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ad.OnBannerAdLoaded += OnBannerAdLoaded;
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ad.OnBannerAdLoaded += OnBannerAdLoaded;
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ad.OnBannerAdLoadFailed += OnBannerAdLoadFailed;
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ad.OnBannerAdLoadFailed += OnBannerAdLoadFailed;
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@ -627,6 +627,21 @@ public class ADSManager : MonoBehaviour
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{
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{
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Debug.Log("Banner view loaded an ad with response : " + ad.GetResponseInfo());
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Debug.Log("Banner view loaded an ad with response : " + ad.GetResponseInfo());
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adAvailable = true;
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adAvailable = true;
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// 실제 로드된 배너의 픽셀 크기
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float width = ad.GetWidthInPixels();
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float height = ad.GetHeightInPixels();
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Debug.Log($"Banner loaded: {width} x {height}");
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// Unity UI 좌표계로 변환 (CanvasScaler에 따라 다름)
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//float heightInUnits = (float)height / Screen.height * CanvasRectTransform.rect.height;
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// 예: 상단 UI 패널을 배너 높이만큼 내리기
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//topPanel.anchoredPosition = new Vector2(
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// topPanel.anchoredPosition.x,
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// topPanel.anchoredPosition.y - heightInUnits
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//);
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}
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}
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private void OnBannerAdLoadFailed(LoadAdError error)
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private void OnBannerAdLoadFailed(LoadAdError error)
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@ -55,6 +55,7 @@ SpriteAtlas:
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- efe97e3094df3f942922868082395ca2: 21300000
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- efe97e3094df3f942922868082395ca2: 21300000
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- f29f0c40256a7c648a33f6144d49b5f2: 21300000
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- f29f0c40256a7c648a33f6144d49b5f2: 21300000
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- d6d39960a7cb9a347ae8e504644184f4: 21300000
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- d6d39960a7cb9a347ae8e504644184f4: 21300000
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- c784b790d3342a344b381b1aae003d99: 21300000
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- 8388c990b53b08c41b9911ee6e007e62: 21300000
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- 8388c990b53b08c41b9911ee6e007e62: 21300000
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- ee933fb03eb4e414b9ac5e0e8f715803: 21300000
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- ee933fb03eb4e414b9ac5e0e8f715803: 21300000
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- 9a728be0368979641bc27e5cdc038633: 21300000
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- 9a728be0368979641bc27e5cdc038633: 21300000
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@ -211,6 +212,7 @@ SpriteAtlas:
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- {fileID: 21300000, guid: efe97e3094df3f942922868082395ca2, type: 3}
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- {fileID: 21300000, guid: efe97e3094df3f942922868082395ca2, type: 3}
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- {fileID: 21300000, guid: f29f0c40256a7c648a33f6144d49b5f2, type: 3}
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- {fileID: 21300000, guid: f29f0c40256a7c648a33f6144d49b5f2, type: 3}
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- {fileID: 21300000, guid: d6d39960a7cb9a347ae8e504644184f4, type: 3}
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- {fileID: 21300000, guid: d6d39960a7cb9a347ae8e504644184f4, type: 3}
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- {fileID: 21300000, guid: c784b790d3342a344b381b1aae003d99, type: 3}
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- {fileID: 21300000, guid: 8388c990b53b08c41b9911ee6e007e62, type: 3}
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- {fileID: 21300000, guid: 8388c990b53b08c41b9911ee6e007e62, type: 3}
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- {fileID: 21300000, guid: ee933fb03eb4e414b9ac5e0e8f715803, type: 3}
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- {fileID: 21300000, guid: ee933fb03eb4e414b9ac5e0e8f715803, type: 3}
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- {fileID: 21300000, guid: 9a728be0368979641bc27e5cdc038633, type: 3}
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- {fileID: 21300000, guid: 9a728be0368979641bc27e5cdc038633, type: 3}
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@ -366,6 +368,7 @@ SpriteAtlas:
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- submission card
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- submission card
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- black label_play
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- black label_play
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- level icon
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- level icon
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- bbuckeat image_bbuckeat
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- window 3
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- window 3
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- chodan txt_chodan
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- chodan txt_chodan
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- btn long
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- btn long
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