일일 다이아 100개 (3/3) 추가했어요.
This commit is contained in:
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9380d53099
commit
8a197fb756
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@ -1845,9 +1845,9 @@ RectTransform:
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@ -26,6 +26,8 @@ namespace ES3Types
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writer.WriteProperty("GameSpeed", instance.GameSpeed, ES3Type_float.Instance);
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writer.WriteProperty("ProductAdWatchedNumber", instance.ProductAdWatchedNumber, ES3Type_int.Instance);
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writer.WriteProperty("ProductAdWatchedTime", instance.ProductAdWatchedTime, ES3Type_DateTime.Instance);
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writer.WriteProperty("ShopADDia", instance.ShopADDia, ES3Type_int.Instance);
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writer.WriteProperty("ShopADDiaTime", instance.ShopADDiaTime, ES3Type_DateTime.Instance);
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writer.WriteProperty("FreeHeartCount", instance.FreeHeartCount, ES3Type_int.Instance);
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writer.WriteProperty("FreeKeyCount", instance.FreeKeyCount, ES3Type_int.Instance);
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writer.WriteProperty("InterstitialADCount", instance.InterstitialADCount, ES3Type_int.Instance);
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@ -78,7 +80,13 @@ namespace ES3Types
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case "ProductAdWatchedTime":
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instance.ProductAdWatchedTime = reader.Read<System.DateTime>(ES3Type_DateTime.Instance);
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break;
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case "FreeHeartCount":
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case "ShopADDia":
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instance.ShopADDia = reader.Read<System.Int32>(ES3Type_int.Instance);
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break;
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case "ShopADDiaTime":
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instance.ShopADDiaTime = reader.Read<System.DateTime>(ES3Type_DateTime.Instance);
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break;
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case "FreeHeartCount":
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instance.FreeHeartCount = reader.Read<System.Int32>(ES3Type_int.Instance);
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break;
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case "FreeKeyCount":
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@ -28,6 +28,7 @@
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////////////////////////////////////////////////////////////////////////////////////////////////////
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광고보고 다이아 100개 (3/3)회
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신규 이펙트 적용 (계속)
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구글 및 원스토어 이미지 분기 처리
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구글 및 원스토어 아이콘 분기 처리
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@ -3981,6 +3981,123 @@ CanvasRenderer:
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--- !u!1001 &220151978
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@ -9935,7 +10053,7 @@ GameObject:
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--- !u!224 &302272077
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RectTransform:
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@ -33023,6 +33141,7 @@ MonoBehaviour:
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- {fileID: 897569874}
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sprites:
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@ -50638,7 +50757,7 @@ PrefabInstance:
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@ -31,8 +31,8 @@ namespace CodeJay
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public float GameSpeed;
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/// <summary>Number of Watched Ad In Store(Ad Heart Product).</summary>
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public int ProductAdWatchedNumber;
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public DateTime ProductAdWatchedTime;
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public int ProductAdWatchedNumber, ShopADDia;
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public DateTime ProductAdWatchedTime, ShopADDiaTime;
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public int FreeHeartCount, FreeKeyCount;
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public int InterstitialADCount;
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@ -59,7 +59,7 @@ namespace CodeJay
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this.SFX_Toggle = false;
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this.IsRemoveADS = false;
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this.GameSpeed = 1.5f;
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this.ProductAdWatchedNumber = Constants.ADS_REWARD_COUNT;
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ShopADDia = this.ProductAdWatchedNumber = Constants.ADS_REWARD_COUNT;
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this.FreeHeartCount = Constants.FREE_HEART_DAY;
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FreeKeyCount = Constants.FREE_HEART_DAY;
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this.InterstitialADCount = Constants.INTERSTITIAL_AD_CYCLE;
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@ -99,6 +99,8 @@ namespace CodeJay
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this.GameSpeed = data.GameSpeed;
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this.ProductAdWatchedNumber = data.ProductAdWatchedNumber;
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ProductAdWatchedTime = data.ProductAdWatchedTime;
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ShopADDiaTime = data.ShopADDiaTime;
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ShopADDiaTime = data.ShopADDiaTime;
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this.FreeHeartCount = data.FreeHeartCount;
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FreeKeyCount = data.FreeKeyCount;
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this.InterstitialADCount = data.InterstitialADCount;
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@ -246,6 +248,8 @@ public partial class DBManager : MonoBehaviour
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public float GameSpeed { get => saveData.GameSpeed; set => saveData.GameSpeed = value; }
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public int ProductAdWatchedNumber { get => saveData.ProductAdWatchedNumber; }
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public DateTime ProductAdWatchedTime { get => saveData.ProductAdWatchedTime; }
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public int ShopADDia { get => saveData.ShopADDia; }
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public DateTime ShopADDiaTime { get => saveData.ShopADDiaTime; }
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public int FreeHeartCount { get => saveData.FreeHeartCount; }
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public int FreeKeyCount { get => saveData.FreeKeyCount; }
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public int NormalGameLevel { get => saveData.NormalGameLevel; }
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@ -812,6 +816,7 @@ public partial class DBManager : MonoBehaviour
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if (saveData != null)
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{
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saveData.ProductAdWatchedNumber = Constants.ADS_REWARD_COUNT;
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saveData.ShopADDia = Constants.ADS_REWARD_COUNT;
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OnResetADSRewardActionCountEvent?.Invoke();
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}
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}
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@ -841,6 +846,31 @@ public partial class DBManager : MonoBehaviour
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}
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}
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public int MinProductAdDia(int min)
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{
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if (saveData != null)
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{
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saveData.ShopADDia -= min;
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if (saveData.ShopADDia < 0)
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saveData.ShopADDia = 0;
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if (saveData.ShopADDia == 0)
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saveData.ShopADDiaTime = InternetTime.Ins.Time.AddHours(1);
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SaveDatas();
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return saveData.ShopADDia;
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}
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return 0;
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}
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public void ProductAdDia_Plus()
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{
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if (saveData != null)
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{
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saveData.ShopADDia = 1;
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SaveDatas();
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}
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}
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public void ResetFreeHeartCount()
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{
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if (saveData != null)
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@ -146,7 +146,6 @@ public class ProductSlot : CardBase
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{
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GameManager.DB.OnResetADSRewardActionCountEvent += OnResetADSRewardActionCountEvent;
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SaleGO.SetActive(false);
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AdButton.SetActive(true);
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PriceTMP.transform.parent.gameObject.SetActive(false);
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@ -174,6 +173,37 @@ public class ProductSlot : CardBase
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}
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}
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}
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else if (data.productID == "key_ads")
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{
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GameManager.DB.OnResetADSRewardActionCountEvent += OnResetADSRewardActionCountEvent;
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SaleGO.SetActive(false);
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AdButton.SetActive(true);
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PriceTMP.transform.parent.gameObject.SetActive(false);
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AdNumberTMP.text = $"{GameManager.DB.ShopADDia} / 3";
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SetDiaADSButton();
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if (GameManager.DB.ShopADDia <= 0)
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{
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if (AdButton != null)
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{
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Color c = AdButton.GetComponent<Image>().color;
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c.a = 0.5f;
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AdButton.GetComponent<Image>().color = c;
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}
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}
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else
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{
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if (AdButton != null)
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{
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Color c = AdButton.GetComponent<Image>().color;
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c.a = 1.0f;
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AdButton.GetComponent<Image>().color = c;
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}
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}
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}
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else if (data.productID == "com.fgb.adsremove")
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{
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SaleGO.SetActive(false);
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@ -327,6 +357,60 @@ public class ProductSlot : CardBase
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}
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}
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private void SetDiaADSButton()
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{
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StopAllCoroutines();
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||||
// 광고 이벤트 연결하기
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GameManager.ADS.OnCompletedRewardedAd += OnCompletedRewardedAd;
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|
||||
DateTime loadTime = GameManager.Timer.LoadTime();
|
||||
if (loadTime.Day != InternetTime.Ins.Time.Day)
|
||||
{
|
||||
GameManager.DB.ResetADSRewardActionCount();
|
||||
GameManager.DB.ResetFreeHeartCount();
|
||||
GameManager.DB.ResetFreeKeyCount();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GameManager.DB.ShopADDia <= 0)
|
||||
StartCoroutine(Co_DiaTime());
|
||||
else
|
||||
{
|
||||
if (AdButton != null)
|
||||
{
|
||||
Color c = AdButton.GetComponent<Image>().color;
|
||||
c.a = 1.0f;
|
||||
AdButton.GetComponent<Image>().color = c;
|
||||
}
|
||||
SetADSRewardActionCountText(GameManager.DB.ShopADDia);
|
||||
}
|
||||
//GameManager.Timer.ActivateLoadSimpleTimer(name, Constants.ADS_TIMER_COUNT, OnStartTimer, OnPauseTimer, OnStopTimer, OnPassedTime);
|
||||
}
|
||||
|
||||
if (GameManager.DB.Get_SaveData().Month != InternetTime.Ins.Time.Month)
|
||||
{
|
||||
GameManager.DB.Set_Month(InternetTime.Ins.Time.Month);
|
||||
GameManager.DB.ResetTotalCashPerMonth();
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator Co_DiaTime()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
yield return new WaitForSeconds(1f);
|
||||
var cal = GameManager.DB.ShopADDiaTime - InternetTime.Ins.Time;
|
||||
if (cal.TotalSeconds > 0)
|
||||
AdNumberTMP.text = DSUtil.Get_TimeText_MS(cal);
|
||||
else
|
||||
{
|
||||
GameManager.DB.ProductAdDia_Plus();
|
||||
SetData(_data);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ClickButton()
|
||||
{
|
||||
GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
|
||||
|
|
@ -391,6 +475,21 @@ public class ProductSlot : CardBase
|
|||
GameManager.UI.ShowNStackPopup(EPopupType.NotVaildFreeHaert_ADS_Popup);
|
||||
}
|
||||
}
|
||||
else if (_data.productID == "key_ads")
|
||||
{
|
||||
// 광고 출력
|
||||
// 광고 횟수 -
|
||||
|
||||
if (GameManager.DB.ShopADDia > 0)
|
||||
{
|
||||
GameManager.ADS.ShowResultRewardedAd(this.name);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 광고 횟수가 없다는 팝업 or 가만히 두기
|
||||
//GameManager.UI.ShowNStackPopup(EPopupType.NotVaildFreeHaert_ADS_Popup);
|
||||
}
|
||||
}
|
||||
else if (_data.productID == "heart_cash")
|
||||
{
|
||||
if (GameManager.DB.Key >= _data.price)
|
||||
|
|
@ -618,16 +717,33 @@ public class ProductSlot : CardBase
|
|||
{
|
||||
if (isCompleted)
|
||||
{
|
||||
GameManager.DB.AddHeart(_data.rewardAmount, this.name);
|
||||
GameManager.DB.MinProductAdWatchedNumber(1);
|
||||
GameManager.ADS.OnCompletedRewardedAd -= OnCompletedRewardedAd;
|
||||
SetData(_data);
|
||||
|
||||
if (GameManager.DB.ProductAdWatchedNumber <= 0 && AdButton != null)
|
||||
if (name == "ProductSlot (2)")
|
||||
{
|
||||
Color c = AdButton.GetComponent<Image>().color;
|
||||
c.a = 0.5f;
|
||||
AdButton.GetComponent<Image>().color = c;
|
||||
GameManager.DB.AddHeart(_data.rewardAmount, this.name);
|
||||
GameManager.DB.MinProductAdWatchedNumber(1);
|
||||
GameManager.ADS.OnCompletedRewardedAd -= OnCompletedRewardedAd;
|
||||
SetData(_data);
|
||||
|
||||
if (GameManager.DB.ProductAdWatchedNumber <= 0 && AdButton != null)
|
||||
{
|
||||
Color c = AdButton.GetComponent<Image>().color;
|
||||
c.a = 0.5f;
|
||||
AdButton.GetComponent<Image>().color = c;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GameManager.DB.AddKey(_data.rewardAmount, this.name);
|
||||
GameManager.DB.MinProductAdDia(1);
|
||||
GameManager.ADS.OnCompletedRewardedAd -= OnCompletedRewardedAd;
|
||||
SetData(_data);
|
||||
|
||||
if (GameManager.DB.ShopADDia <= 0 && AdButton != null)
|
||||
{
|
||||
Color c = AdButton.GetComponent<Image>().color;
|
||||
c.a = 0.5f;
|
||||
AdButton.GetComponent<Image>().color = c;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -60,6 +60,8 @@ public class StorePanel : MonoBehaviour
|
|||
list_item.Add(new ProductData("com.fgb.heart20", EProductType.IAP, "하트 20개", "보너스 없음", 1100, sprites[9], EProductReward.Heart, 20));
|
||||
list_item.Add(new ProductData("com.fgb.heart150", EProductType.IAP, "하트 150개", "6.7% 보너스", 7700, sprites[10], EProductReward.Heart, 150));
|
||||
list_item.Add(new ProductData("com.fgb.heart500", EProductType.IAP, "하트 500개", "20% 보너스", 22000, sprites[11], EProductReward.Heart, 500));
|
||||
|
||||
list_item.Add(new ProductData("key_ads", EProductType.ADS, "일일 다이아 100개", "광고 후 무료 다이아", 0, sprites[4], EProductReward.Key, 100));
|
||||
}
|
||||
|
||||
return;
|
||||
|
|
|
|||
Loading…
Reference in New Issue