앨범 관련
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@ -27,7 +27,6 @@
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게임 시작 시 튜토리얼 비활성화
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앨범 수집 목록만 타입으로 구분
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////////////////////////////////////////////////////////////////////////////////////////////////////
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아래는 게등위 버전 이후 작업 예정 목록입니다.
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||||
fixed4 frag (v2f i) : SV_Target
|
||||
{
|
||||
float2 uv = i.uv;
|
||||
float d = _Distance;
|
||||
|
||||
// 9탭 박스 블러
|
||||
fixed4 col = tex2D(_MainTex, uv);
|
||||
col += tex2D(_MainTex, uv + float2( d, 0));
|
||||
col += tex2D(_MainTex, uv + float2(-d, 0));
|
||||
col += tex2D(_MainTex, uv + float2( 0, d));
|
||||
col += tex2D(_MainTex, uv + float2( 0, -d));
|
||||
col += tex2D(_MainTex, uv + float2( d, d));
|
||||
col += tex2D(_MainTex, uv + float2(-d, d));
|
||||
col += tex2D(_MainTex, uv + float2( d, -d));
|
||||
col += tex2D(_MainTex, uv + float2(-d, -d));
|
||||
col /= 9.0;
|
||||
|
||||
// UI 마스크(ScrollView의 RectMask2D 등) 클리핑 적용
|
||||
#ifdef UNITY_UI_CLIP_RECT
|
||||
col.a *= UnityGet2DClipping(i.worldPosition.xy, _ClipRect);
|
||||
#endif
|
||||
|
||||
// AlphaClip 옵션 사용 시(마스크 가장자리 하드 컷)
|
||||
#ifdef UNITY_UI_ALPHACLIP
|
||||
clip(col.a - 0.001);
|
||||
#endif
|
||||
|
||||
return col * i.color;
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,9 @@
|
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ShaderImporter:
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externalObjects: {}
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nonModifiableTextures: []
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userData:
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assetBundleName:
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assetBundleVariant:
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|
@ -6291,10 +6291,10 @@ RectTransform:
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m_Father: {fileID: 1655609077}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 583.7001, y: -238.70001}
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m_SizeDelta: {x: 158.20001, y: 238.70001}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &110428666
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MonoBehaviour:
|
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|
|
@ -6935,10 +6935,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1129600970}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 583.7001, y: -238.70001}
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m_SizeDelta: {x: 158.20001, y: 238.70001}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &157977247
|
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MonoBehaviour:
|
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|
|
@ -13871,7 +13871,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &264014381
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RectTransform:
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m_ObjectHideFlags: 0
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@ -14286,10 +14286,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1655609077}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 247.30002, y: -238.70001}
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m_SizeDelta: {x: 158.20001, y: 238.70001}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &294027875
|
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MonoBehaviour:
|
||||
|
|
@ -38335,10 +38335,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1129600970}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 415.50003, y: -238.70001}
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m_SizeDelta: {x: 158.20001, y: 238.70001}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &545788163
|
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MonoBehaviour:
|
||||
|
|
@ -45929,8 +45929,8 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: -261, y: -133}
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m_SizeDelta: {x: -661.65, y: -1676.37}
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m_AnchoredPosition: {x: 0, y: 705}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!1 &727366516
|
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GameObject:
|
||||
|
|
@ -46039,10 +46039,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1129600970}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 247.30002, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &727989100
|
||||
MonoBehaviour:
|
||||
|
|
@ -55774,7 +55774,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 375.52698, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -543.66003, y: 0}
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||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &748618263
|
||||
MonoBehaviour:
|
||||
|
|
@ -56403,7 +56403,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &771770700
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -63826,10 +63826,10 @@ RectTransform:
|
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m_Children: []
|
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m_Father: {fileID: 1655609077}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 751.9, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
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--- !u!114 &899195709
|
||||
MonoBehaviour:
|
||||
|
|
@ -71361,7 +71361,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: -437.76306, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -1080, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1042151481
|
||||
MonoBehaviour:
|
||||
|
|
@ -71841,7 +71841,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 375.52698, y: 0}
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m_SizeDelta: {x: 0, y: 0}
|
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m_SizeDelta: {x: -776.84174, y: 0}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1070010677
|
||||
MonoBehaviour:
|
||||
|
|
@ -72663,7 +72663,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: -166.31567, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -1080, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1114363786
|
||||
MonoBehaviour:
|
||||
|
|
@ -72923,7 +72923,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 0, y: -311.3}
|
||||
m_SizeDelta: {x: -248.99994, y: -311.3}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &1129600972
|
||||
MonoBehaviour:
|
||||
|
|
@ -74769,7 +74769,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 1, y: 1}
|
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m_AnchoredPosition: {x: 88.158264, y: 0}
|
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m_SizeDelta: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -880.66003, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1230955786
|
||||
MonoBehaviour:
|
||||
|
|
@ -97493,7 +97493,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -166.31567, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: -880.66003, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1458972175
|
||||
MonoBehaviour:
|
||||
|
|
@ -103335,7 +103335,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
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m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &1535761049
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -108634,10 +108634,10 @@ RectTransform:
|
|||
m_Children: []
|
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m_Father: {fileID: 1129600970}
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 158.20001, y: 0}
|
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 751.9, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &1568529521
|
||||
MonoBehaviour:
|
||||
|
|
@ -114939,10 +114939,10 @@ RectTransform:
|
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m_Children: []
|
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m_Father: {fileID: 1655609077}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 79.100006, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
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m_Pivot: {x: 0.5, y: 0}
|
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--- !u!114 &1643606556
|
||||
MonoBehaviour:
|
||||
|
|
@ -115097,7 +115097,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 200}
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m_SizeDelta: {x: 0, y: -311.3}
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m_SizeDelta: {x: -248.99994, y: -311.3}
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &1655609078
|
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MonoBehaviour:
|
||||
|
|
@ -120573,7 +120573,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 88.158264, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -1080, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1674831522
|
||||
MonoBehaviour:
|
||||
|
|
@ -142199,10 +142199,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1655609077}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 158.20001, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 415.50003, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
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--- !u!114 &1880837240
|
||||
MonoBehaviour:
|
||||
|
|
@ -174787,10 +174787,10 @@ RectTransform:
|
|||
m_Children: []
|
||||
m_Father: {fileID: 1129600970}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 158.20001, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 79.100006, y: -238.70001}
|
||||
m_SizeDelta: {x: 158.20001, y: 238.70001}
|
||||
m_Pivot: {x: 0.5, y: 0}
|
||||
--- !u!114 &2128021909
|
||||
MonoBehaviour:
|
||||
|
|
|
|||
|
|
@ -532,6 +532,18 @@ public partial class DBManager : MonoBehaviour
|
|||
return _lstHuntindData[index];
|
||||
}
|
||||
}
|
||||
public List<HuntingUIData> Get_AlbumDatas()
|
||||
{
|
||||
var rtn = new List<HuntingUIData>();
|
||||
var lst = _lstHuntindData;
|
||||
for (int i = 0; i < lst.Count; i++)
|
||||
{
|
||||
rtn.Add(new HuntingUIData { m_Left = lst[i], m_Right = lst[i + 1] });
|
||||
++i;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
public List<HuntingUIData> Get_AlbumDatas(int type)
|
||||
{
|
||||
var rtn = new List<HuntingUIData>();
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ public class HuntingPanel : uScrollViewMgr
|
|||
DB_HuntingListData huntingListData = DB_HuntingListData.GetEntity(curtargetindex);
|
||||
TitleTMP.text = huntingListData.DBF_Title;
|
||||
t_type.text = $"Type{CurAlbumType}";
|
||||
Set_ScrollView(GameManager.DB.Get_AlbumDatas(CurAlbumType));
|
||||
Set_ScrollView(GameManager.DB.Get_AlbumDatas());
|
||||
}
|
||||
|
||||
private void OnClickFullView(object huntingDataID, object huntingListDataID)
|
||||
|
|
|
|||
|
|
@ -8,6 +8,7 @@ using TMPro;
|
|||
|
||||
public class HuntingSlot : CardBase
|
||||
{
|
||||
public Material mat_blur;
|
||||
[SerializeField] private TextMeshProUGUI NameTMP;
|
||||
|
||||
[Space(20)]
|
||||
|
|
@ -93,16 +94,20 @@ public class HuntingSlot : CardBase
|
|||
gos_openbutton[0].SetActive(false);
|
||||
gos_openbutton[1].SetActive(false);
|
||||
|
||||
AI_Left.color = Color.white;
|
||||
AI_Left.material = null;
|
||||
if (_data_left != null)
|
||||
{
|
||||
if (_data_left.n_Group == unlockTargetIndex_left)
|
||||
{ // 구매 가능
|
||||
gos_openbutton[0].SetActive(true);
|
||||
AI_Left.material = mat_blur;
|
||||
Block_Left.SetActive(true);
|
||||
}
|
||||
else if (_data_left.n_Group > unlockTargetIndex_left)
|
||||
{ // 잠김
|
||||
Block_Left.SetActive(true);
|
||||
AI_Left.color = Color.black;
|
||||
}
|
||||
else
|
||||
{ // 열림
|
||||
|
|
@ -110,16 +115,20 @@ public class HuntingSlot : CardBase
|
|||
}
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||||
}
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||||
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||||
AI_Right.color = Color.white;
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||||
AI_Right.material = null;
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||||
if (_data_right != null)
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||||
{
|
||||
if (_data_right.n_Group == unlockTargetIndex_right)
|
||||
{ // 구매 가능
|
||||
gos_openbutton[1].SetActive(true);
|
||||
AI_Right.material = mat_blur;
|
||||
Block_Right.SetActive(true);
|
||||
}
|
||||
else if (_data_right.n_Group > unlockTargetIndex_right)
|
||||
{ // 잠김
|
||||
Block_Right.SetActive(true);
|
||||
AI_Right.color = Color.black;
|
||||
}
|
||||
else
|
||||
{ // 열림
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|
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Loading…
Reference in New Issue