일부 버그 수정
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495363fd52
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@ -574,10 +574,10 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 8643226523064314600}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 0, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8643226524284132493
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CanvasRenderer:
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@ -650,7 +650,7 @@ MonoBehaviour:
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_TextWrappingMode: 0
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m_TextWrappingMode: 1
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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m_linkedTextComponent: {fileID: 0}
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@ -672,7 +672,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 0
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: 30.803467, y: 0, z: 26.952942, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@ -14143,12 +14143,12 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 281679010}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 726633383}
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m_Father: {fileID: 1834861282}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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@ -14175,7 +14175,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "\uC568\uBC94 \uC81C\uBAA9"
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m_text: "\uC81C\uBAA9"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: cf1ae75e65a967946b23286a5ffbb812, type: 2}
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m_sharedMaterial: {fileID: 2100000, guid: 000e8ba4eacaa2148a0eabd4db3eeab7, type: 2}
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@ -14205,9 +14205,9 @@ MonoBehaviour:
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m_fontSize: 50
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m_fontSizeBase: 50
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_enableAutoSizing: 1
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m_fontSizeMin: 50
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m_fontSizeMax: 50
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m_fontStyle: 0
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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@ -14217,7 +14217,7 @@ MonoBehaviour:
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m_lineSpacing: 0
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m_lineSpacingMax: 0
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m_paragraphSpacing: 0
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m_charWidthMaxAdj: 0
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m_charWidthMaxAdj: 50
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m_TextWrappingMode: 0
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m_wordWrappingRatios: 0.4
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m_overflowMode: 0
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@ -14240,7 +14240,7 @@ MonoBehaviour:
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_margin: {x: 29.696701, y: 0, z: 27.222046, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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@ -45673,7 +45673,6 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1834861282}
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- {fileID: 281679011}
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- {fileID: 264014381}
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m_Father: {fileID: 1535761049}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -136301,7 +136300,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 281679011}
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m_Father: {fileID: 726633383}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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@ -73,7 +73,7 @@ public class HuntingPanel : uScrollViewMgr
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{
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//GameManager.DB.GetHuntingDataLength()
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var curtargetindex = GameManager.DB.GetUnlockTargetIndex(true);
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DB_HuntingListData huntingListData = DB_HuntingListData.GetEntity(Mathf.FloorToInt((float)((float)curtargetindex / 2.0f)));
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DB_HuntingListData huntingListData = DB_HuntingListData.GetEntity(curtargetindex);
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TitleTMP.text = huntingListData.DBF_Title;
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t_type.text = $"Type{CurAlbumType}";
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Set_ScrollView(GameManager.DB.Get_AlbumDatas(CurAlbumType));
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@ -12,7 +12,7 @@ public class AlbumOpenPopup : PopupBase
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GameManager.Sound.PlaySFX(ESFXType.Open_Popup);
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var targetindex = GameManager.DB.GetUnlockTargetIndex(true) - 1;
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DB_HuntingListData huntingListData = DB_HuntingListData.GetEntity(Mathf.FloorToInt((float)((float)targetindex / 2.0f)));
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DB_HuntingListData huntingListData = DB_HuntingListData.GetEntity(targetindex);
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t_.text = $"축하합니다!!\n{huntingListData.DBF_Title} 앨범이 오픈되었습니다.";
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StartCoroutine(Co_Off());
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}
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@ -89,7 +89,6 @@ public class ResultPopup : PopupBase
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GoldTMP.enabled = true;
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if (GamePanel.Instance.Player_Milgi > 0) NormalGameObjects[1].SetActive(false);
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ButtonlabelTMP.text = _gameResult ? "밀기 2배\n<size=35>이번 판 무효" : "밀기 4배\n<size=35>이번 판 무효";
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list_xinfo.ForEach(f => f.mul = 0); // 초기화
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go_milgiad.SetActive(false);
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@ -283,6 +282,8 @@ public class ResultPopup : PopupBase
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t_Cal.text = $"{fixedScore}점\n= 총 {fixedScore}점";
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}
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t_Cal.text += $"x {GamePanel.Instance.Stake}냥";
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GoldTMP.text = "-" + CodeJay.CodeJayUtility.Converter.MoneyToString(_resultTotalGold);
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GameManager.DB.SubGold(_resultTotalGold, this.name);
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GameManager.DB.AddGoldToAI(GamePanel.Instance.IsChallengeMode, _resultTotalGold);
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@ -307,6 +308,7 @@ public class ResultPopup : PopupBase
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m_ResultxList.Set(list_xinfo);
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t_enemygold.text = gos_bankrupt[0].activeSelf ? "0냥" : CodeJay.CodeJayUtility.Converter.MoneyToString(GameManager.DB.GetRemainigNormalGameAIGold());
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t_mygold.text = CodeJay.CodeJayUtility.Converter.MoneyToString(GameManager.DB.Gold);
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if (GamePanel.Instance.Player_Milgi > 0) NormalGameObjects[1].SetActive(false);
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GameManager.Event.InvokeEvent(EEventType.OnSynchronizeGold);
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GameManager.Event.InvokeEvent(EEventType.OnGameEnd);
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@ -316,7 +318,6 @@ public class ResultPopup : PopupBase
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public void WinWithFirstBbug(long resultGold)
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{
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_gameResult = true;
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if (GamePanel.Instance.Player_Milgi > 0) NormalGameObjects[1].SetActive(false);
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ButtonlabelTMP.text = _gameResult ? "밀기 4배\n<size=35>이번 판 무효" : "밀기 2배\n<size=35>이번 판 무효";
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GoldTMP.enabled = true;
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GameManager.Sound.PlaySFX(ESFXType.Win);
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@ -395,6 +396,7 @@ public class ResultPopup : PopupBase
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gos_bankrupt[0].GetComponent<Image>().DOFade(1f, 1f).From(0f).SetEase(Ease.InExpo);
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t_enemygold.text = "0냥";
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t_mygold.text = CodeJay.CodeJayUtility.Converter.MoneyToString(GameManager.DB.Gold);
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if (GamePanel.Instance.Player_Milgi > 0) NormalGameObjects[1].SetActive(false);
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GameManager.Event.InvokeEvent(EEventType.OnSynchronizeGold);
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GameManager.Event.InvokeEvent(EEventType.OnGameEnd);
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@ -403,6 +405,7 @@ public class ResultPopup : PopupBase
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public void ClickShop()
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{
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GamePanel.Instance.Player_Milgi = 0;
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GameManager.Sound.PlaySFX(ESFXType.Button_Hit);
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CanvasControl.Ins.Go_Shop();
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GameManager.UI.HideTopPopup();
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