팝업 창 내에 필요 재화 부분 검은색 백판 길이 조정 부탁드립니다. 글씨색도 흰색으로 변경 부탁드립니다.

This commit is contained in:
Ino 2025-09-11 08:33:13 +09:00
parent 90967255cf
commit bf62a57ebc
2 changed files with 4 additions and 4 deletions

View File

@ -1305,7 +1305,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: 100 / 000
m_text: 100
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: cf1ae75e65a967946b23286a5ffbb812, type: 2}
m_sharedMaterial: {fileID: -6508382273668546854, guid: cf1ae75e65a967946b23286a5ffbb812, type: 2}
@ -1413,7 +1413,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 99}
m_SizeDelta: {x: 350, y: 50}
m_SizeDelta: {x: 150, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8106258314246835861
CanvasRenderer:

View File

@ -17,8 +17,8 @@ public class PreviewPopup : PopupBase
base.ShowPopup(drawOrder);
GameManager.Sound.PlaySFX(ESFXType.Open_Popup);
t_price.text = $"{Get_Price()} / {GameManager.DB.Key}";
t_price.color = Get_Price() > GameManager.DB.Key ? Color.red : Color.green;
//t_price.text = $"{Get_Price()} / {GameManager.DB.Key}";
//t_price.color = Get_Price() > GameManager.DB.Key ? Color.red : Color.green;
}
}