diff --git a/Assets/Memo.txt b/Assets/Memo.txt index 41f4754..85c9687 100644 --- a/Assets/Memo.txt +++ b/Assets/Memo.txt @@ -28,7 +28,6 @@ //////////////////////////////////////////////////////////////////////////////////////////////////// -엿보기 이미지 (섹지 이미지로) 신규 이펙트 적용 (계속) 구글 및 원스토어 이미지 분기 처리 구글 및 원스토어 아이콘 분기 처리 \ No newline at end of file diff --git a/Assets/Resources/Prefabs/Popups/PreviewUIPopup.prefab b/Assets/Resources/Prefabs/Popups/PreviewUIPopup.prefab index ba86003..fbacdd3 100644 --- a/Assets/Resources/Prefabs/Popups/PreviewUIPopup.prefab +++ b/Assets/Resources/Prefabs/Popups/PreviewUIPopup.prefab @@ -3253,6 +3253,7 @@ GameObject: - component: {fileID: 1811025698472998842} - component: {fileID: 3480240000994387731} - component: {fileID: 664651953786031124} + - component: {fileID: 7890278734039469709} m_Layer: 5 m_Name: ai m_TagString: Untagged @@ -3269,13 +3270,13 @@ RectTransform: m_GameObject: {fileID: 5854041132478836283} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalScale: {x: 1.2, y: 1.2, z: 1.2} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 2885025788123905938} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} + m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} @@ -3317,6 +3318,20 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!114 &7890278734039469709 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5854041132478836283} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AspectMode: 3 + m_AspectRatio: 0.6667 --- !u!1 &6191102621354526968 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/UI/Popup/PreviewUIPopup.cs b/Assets/Scripts/UI/Popup/PreviewUIPopup.cs index e9a4379..4d84ce8 100644 --- a/Assets/Scripts/UI/Popup/PreviewUIPopup.cs +++ b/Assets/Scripts/UI/Popup/PreviewUIPopup.cs @@ -15,7 +15,7 @@ public class PreviewUIPopup : PopupBase GameManager.Sound.PlaySFX(ESFXType.Open_Popup); GameManager.ADS.HideBanner(); - i_ai.sprite = DB_HuntingData.GetEntity(GameManager.DB.GetUnlockTargetIndex(true) << 1).DBF_HuntingImage; + i_ai.sprite = DB_HuntingData.GetEntity((GameManager.DB.GetUnlockTargetIndex(true) << 1) + 1).DBF_HuntingImage; i_ai.preserveAspect = true; texts[0].text = GamePanel.Instance.AIGoldTMP.text; texts[1].text = $"Lv.{GameManager.DB.NormalGameLevel}";