인게임 완료

This commit is contained in:
Ino 2025-09-02 05:30:51 +09:00
parent 6a3d6a429e
commit e53f4c945f
4 changed files with 472 additions and 471 deletions

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@ -27,8 +27,8 @@
메인 화면 - 일부 이미지 변경
게임 시작 시 튜토리얼 비활성화
앨범 수집 목록만 타입으로 구분
////////////////////////////////////////////////////////////////////////////////////////////////////
아래는 게등위 버전 이후 작업 예정 목록입니다.
멍박 구현 필요 (동물 7마리 이상, 상대는 동물 없을 때 2배)

File diff suppressed because it is too large Load Diff

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@ -6,6 +6,7 @@ public class CanvasControl : MonoBehaviour
private void Awake()
{
Ins = this;
Go_Main();
}
[SerializeField] private GameObject go_AlbumPanel, go_GamePanel, go_MainPanel, go_ShopPanel, go_TopPanel, go_BottomPanel;

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@ -52,7 +52,7 @@ TextureImporter:
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 40, y: 40, z: 40, w: 40}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@ -121,7 +121,7 @@ TextureImporter:
width: 128
height: 128
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
@ -139,7 +139,7 @@ TextureImporter:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
internalID: 1537655665
vertices: []
indices:
edges: []