using UnityEngine; public class DoublePeeSelectPopup : PopupBase { private System.Action _action; public void SetData(System.Action action) => _action += action; public override void ShowPopup(int drawOrder) { base.ShowPopup(drawOrder); GameManager.Sound.PlaySFX(ESFXType.Open_Popup); } public void ClickOkay() { GamePanel.Instance.UseSepYulgget_To_Pee = true; _action?.Invoke(true); GameManager.UI.HideTopPopup(); GameManager.Sound.PlaySFX(ESFXType.Button_Hit); } public void ClickNo() { _action?.Invoke(false); GameManager.UI.HideTopPopup(); GameManager.Sound.PlaySFX(ESFXType.Button_Hit); } }