using System.Collections; using System.Collections.Generic; using UnityEngine; public class PrivacyPoilcyPopup : PopupBase { public void ClickCloseButton() { if (GameManager.UI.IsOpendPopup(EPopupType.PrivacyPoilcyPopup)) GameManager.UI.HideTopPopup(); GameManager.Sound.PlaySFX(ESFXType.Button_Hit); } }