using CodeJay.Enum; using DG.Tweening; using UnityEngine; public class ShakeSelectPopup_AI : PopupBase { [SerializeField] private UnityEngine.UI.Image hourglass; private ECardType[] cardTypes; public void SetData(ECardType[] types, bool fourCard) { this.cardTypes = types; hourglass.rectTransform.DOLocalRotate(Vector3.back * 360, 3, RotateMode.FastBeyond360).SetLoops(-1, LoopType.Restart); StartCoroutine(coroSelectRnd(types, fourCard)); GameManager.Sound.PlaySFX(ESFXType.Open_Popup); } public override void HidePopup() { base.HidePopup(); if (DOTween.IsTweening(hourglass.rectTransform)) hourglass.rectTransform.DOKill(); } private System.Collections.IEnumerator coroSelectRnd(ECardType[] types, bool fourCard) { yield return new WaitForSeconds(2f); bool shake = Random.Range(0, 2) > 0; if (shake) { GameManager.UI.HideTopPopup(); GameManager.UI.ShowNStackPopup(EPopupType.ShakePopup).SetData(types, fourCard); } else { GameManager.UI.HideTopPopup(); } } }