using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class TestPopup : MonoBehaviour { public bool IsTest = true; public string testText = ""; public TextMeshProUGUI text = null; private void Awake() { if(text != null) { text.text = testText; } } public void ClickClose() { Destroy(gameObject); } public void ClickTest() { //GameManager.ADS.InitADSManager(IsTest); //Destroy(gameObject); if (text != null) { text.text = testText; } } }