// // Copyright (C) 2023 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #if UNITY_ANDROID namespace GooglePlayGames.BasicApi { using System.Collections.Generic; using UnityEngine.SocialPlatforms; /// /// Recall Access data. This is the callback data /// when requesting Recall Access. /// public class RecallAccess { /// /// The session ID for the Recall Access. /// private string mSessionId; /// /// Constructs a new RecallAccess object with the given session ID. /// /// The session ID for the Recall Access. internal RecallAccess(string sessionId) { mSessionId = sessionId; } /// /// The session ID for the Recall Access. /// public string sessionId { get { return mSessionId; } internal set { mSessionId = value; } } } } #endif