using UnityEngine; using UnityEngine.SceneManagement; namespace Confetti2 { public class Confetti2SceneSelect : MonoBehaviour { public bool GUIHide = false; public bool GUIHide2 = false; public bool GUIHide3 = false; public void LoadConfettiDemo01() { SceneManager.LoadScene("confettifx_01"); } public void LoadConfettiDemo02() { SceneManager.LoadScene("confettifx_02"); } public void LoadConfettiDemo03() { SceneManager.LoadScene("confettifx_03"); } public void LoadConfettiDemo04() { SceneManager.LoadScene("confettifx_04"); } public void LoadConfettiDemo05() { SceneManager.LoadScene("confettifx_05"); } public void LoadConfettiDemo06() { SceneManager.LoadScene("confettifx_06"); } public void LoadConfettiDemo07() { SceneManager.LoadScene("confettifx_07"); } public void LoadConfettiDemo08() { SceneManager.LoadScene("confettifx_08"); } public void LoadConfettiDemo09() { SceneManager.LoadScene("confettifx_09"); } void Update () { if(Input.GetKeyDown(KeyCode.J)) { GUIHide = !GUIHide; if (GUIHide) { GameObject.Find("CanvasSceneSelect").GetComponent ().enabled = false; } else { GameObject.Find("CanvasSceneSelect").GetComponent ().enabled = true; } } if(Input.GetKeyDown(KeyCode.K)) { GUIHide2 = !GUIHide2; if (GUIHide2) { GameObject.Find("Canvas").GetComponent ().enabled = false; } else { GameObject.Find("Canvas").GetComponent ().enabled = true; } } if(Input.GetKeyDown(KeyCode.L)) { GUIHide3 = !GUIHide3; if (GUIHide3) { GameObject.Find("CanvasTips").GetComponent ().enabled = false; } else { GameObject.Find("CanvasTips").GetComponent ().enabled = true; } } } } }