using TMPro; using UnityEngine; using UnityEngine.UI; public class ResultxInfoCard : MonoBehaviour { public Image i_bg; public TextMeshProUGUI t_title_on, t_title_off, t_x; public Sprite sprite_on, sprite_off; public void Set(string title, int x) { if (x > 1) { i_bg.sprite = sprite_on; t_title_off.text = ""; t_title_on.text = title; t_x.text = $"x{x}"; } else { i_bg.sprite = sprite_off; t_title_off.text = title; t_x.text = ""; } } }