using System.Collections; using System.Collections.Generic; using UnityEngine; #if UNITY_EDITOR using UnityEditor.SceneManagement; public class AutoLoadTitleScene : MonoBehaviour { [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static void FirstLoad() { if (EditorSceneManager.GetActiveScene().buildIndex != 0) { EditorSceneManager.LoadScene(0); } } } #endif