using CodeJay.Enum; using TMPro; using UnityEngine; public class MissionOpenPopup_Sub : MonoBehaviour { public TextMeshProUGUI t_msg, t_rate; private void OnEnable() { t_rate.text = $"x{GamePanel.Instance.dic_submisstionRate[GamePanel.Instance.CurSubMission]}"; t_msg.text = Get_ShowUIText(GamePanel.Instance.CurSubMission); } string Get_ShowUIText(eSubMission mission) { switch (mission) { case eSubMission.Dobule3: return "쌍피 3개 수집"; case eSubMission.YulGgeut3: return "랜덤 열끗 3종 수집"; case eSubMission.Ddee3: return "랜덤 띠 3종 수집"; case eSubMission.Gwang3: return "랜덤 삼광 수집"; case eSubMission.Be3Gwang: return "랜덤 비삼광 수집"; } return ""; } }