RandomGFGoStop/Assets/Editor/SpriteSingleModeImporter.cs

20 lines
486 B
C#

#if UNITY_EDITOR
using UnityEditor;
public class SpriteSingleModeImporter : AssetPostprocessor
{
const int PostProcessOrder = 0;
public override int GetPostprocessOrder() => PostProcessOrder;
void OnPreprocessTexture()
{
var importer = assetImporter as TextureImporter;
if (importer.importSettingsMissing is false)
return;
importer.spriteImportMode = SpriteImportMode.Single;
importer.mipmapEnabled = false;
}
}
#endif