RandomGFGoStop/Assets/Scripts/UI/Popup/PreviewUI/HwatooImageCard.cs

12 lines
364 B
C#

using CodeJay.Enum;
using UnityEngine.UI;
public class HwatooImageCard : CardBase
{
public override void Set<T>(T _base, int iLoop = -1, int idata = -1)
{
base.Set(_base, iLoop, idata);
var CardType = DSUtil.StringToEnum<ECardType>(_base.ToString());
GetComponent<Image>().sprite = GameManager.Resource.GetSprite(CardType);
}
}