RandomGFGoStop/Assets/Scripts/UI/Popup/MissionOpenPopup.cs

28 lines
612 B
C#

using System.Collections;
using UnityEngine;
public class MissionOpenPopup : PopupBase
{
public static bool NeedBtn;
public GameObject go_btn;
public override void ShowPopup(int drawOrder)
{
base.ShowPopup(drawOrder);
GameManager.Sound.PlaySFX(ESFXType.Open_Popup);
StartCoroutine(Co_Off());
}
IEnumerator Co_Off()
{
go_btn.SetActive(false);
yield return new WaitForSeconds(2.5f);
if (NeedBtn) go_btn.SetActive(true);
else OnClick_OK();
}
public void OnClick_OK()
{
GameManager.UI.HideTopPopup();
}
}