68 lines
2.2 KiB
C#
68 lines
2.2 KiB
C#
// <copyright file="EndpointDetails.cs" company="Google Inc.">
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// Copyright (C) 2014 Google Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// </copyright>
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namespace GooglePlayGames.BasicApi.Nearby
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{
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using GooglePlayGames.OurUtils;
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/// <summary>
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/// Represents details of an endpoint involved in a Nearby Connections operation.
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/// </summary>
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public struct EndpointDetails
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{
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private readonly string mEndpointId;
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private readonly string mName;
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private readonly string mServiceId;
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/// <summary>
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/// Initializes a new instance of the <see cref="EndpointDetails"/> struct.
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/// </summary>
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/// <param name="endpointId">The unique identifier of the endpoint.</param>
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/// <param name="name">The name of the endpoint.</param>
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/// <param name="serviceId">The service ID associated with the endpoint.</param>
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public EndpointDetails(string endpointId, string name, string serviceId)
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{
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this.mEndpointId = Misc.CheckNotNull(endpointId);
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this.mName = Misc.CheckNotNull(name);
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this.mServiceId = Misc.CheckNotNull(serviceId);
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}
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/// <summary>
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/// Gets the unique identifier of the endpoint.
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/// </summary>
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public string EndpointId
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{
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get { return mEndpointId; }
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}
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/// <summary>
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/// Gets the name of the endpoint.
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/// </summary>
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public string Name
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{
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get { return mName; }
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}
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/// <summary>
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/// Gets the service ID associated with the endpoint.
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/// </summary>
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public string ServiceId
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{
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get { return mServiceId; }
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}
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}
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}
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