57 lines
1.7 KiB
C#
57 lines
1.7 KiB
C#
using UnityEngine;
|
|
|
|
public class GameDataSynchronizer : MonoBehaviour
|
|
{
|
|
public enum EGameDataType { Go, Bbug, Bell }
|
|
[SerializeField] private TMPro.TextMeshProUGUI tmp;
|
|
[SerializeField] private EGameDataType type;
|
|
[SerializeField] private bool isPlayer;
|
|
|
|
|
|
private void Awake()
|
|
{
|
|
if (GameManager.Instance != null)
|
|
{
|
|
GameManager.Event.RegistEvent(EEventType.OnSynchronizeGameData, this.OnSynchronizeGameData);
|
|
}
|
|
|
|
switch (type)
|
|
{
|
|
case EGameDataType.Go:
|
|
tmp.text = "<color=#DC3D40>0</color>고";
|
|
break;
|
|
case EGameDataType.Bbug:
|
|
tmp.text = "0";
|
|
break;
|
|
case EGameDataType.Bell:
|
|
tmp.text = "0";
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void OnDestroy()
|
|
{
|
|
if (GameManager.Instance != null)
|
|
{
|
|
GameManager.Event.RemoveEvent(EEventType.OnSynchronizeGameData, this.OnSynchronizeGameData);
|
|
}
|
|
}
|
|
|
|
private void OnSynchronizeGameData()
|
|
{
|
|
switch (type)
|
|
{
|
|
case EGameDataType.Go:
|
|
int goNum = isPlayer ? GamePanel.Instance.Player_Go : GamePanel.Instance.AI_Go;
|
|
tmp.text = $"<color=#DC3D40>{goNum}</color>고";
|
|
break;
|
|
case EGameDataType.Bbug:
|
|
tmp.text = isPlayer ? GamePanel.Instance.Player_Bbug.ToString() : GamePanel.Instance.AI_Bbug.ToString();
|
|
break;
|
|
case EGameDataType.Bell:
|
|
tmp.text = isPlayer ? GamePanel.Instance.Player_Bell.ToString() : GamePanel.Instance.AI_Bell.ToString();
|
|
break;
|
|
}
|
|
}
|
|
}
|