RandomGFGoStop/Assets/Keystore Helper/Editor/AndroidKeystoreLoader.cs

24 lines
617 B
C#

using UnityEngine;
using UnityEditor;
using System.IO;
#if UNITY_EDITOR
[InitializeOnLoad]
public class AndroidKeystoreLoader
{
static AndroidKeystoreLoader()
{
string keystorePass, keyaliasName, keyaliasPass;
keystorePass = KeystoreHelper.ReadPrefs(KeystoreHelper.KEYSTOREPASS);
keyaliasName = KeystoreHelper.ReadPrefs(KeystoreHelper.KEYALIASNAME);
keyaliasPass = KeystoreHelper.ReadPrefs(KeystoreHelper.KEYALIASPASS);
PlayerSettings.Android.keystorePass = keystorePass;
PlayerSettings.Android.keyaliasName = keyaliasName;
PlayerSettings.Android.keyaliasPass = keyaliasPass;
}
}
#endif