RandomGFGoStop/Assets/Scripts/Data/ProductData.cs

39 lines
1.4 KiB
C#

using CodeJay.Enum;
using UnityEngine;
namespace CodeJay
{
namespace Classes
{
public class ProductData
{
/// <summary>Play Store Product ID.</summary>
public string productID;
/// <summary>Play Store Product Type.</summary>
public EProductType type;
/// <summary>Product Name For UI</summary>
public string productName;
/// <summary>Product Description For UI</summary>
public string productDescription;
/// <summary>Product Price For UI</summary>
public int price;
public Sprite sprite_item;
/// <summary>Reward Type.</summary>
public Enum.EProductReward rewardType;
/// <summary>Reward Amount</summary>
public int rewardAmount;
public ProductData(string productID, EProductType type, string productName, string description, int price, Sprite sprite, EProductReward reward, int rewardAmount)
{
this.productID = productID;
this.type = type;
this.productName = productName;
this.productDescription = description;
this.price = price;
this.sprite_item = sprite;
this.rewardType = reward;
this.rewardAmount = rewardAmount;
}
}
}
}