25 lines
801 B
C#
25 lines
801 B
C#
using UnityEngine;
|
|
|
|
public enum eUICardType { None, UI, NoTouch, }
|
|
|
|
public class CardBase : MonoBehaviour
|
|
{
|
|
public virtual void Set() { Set_Active(); }
|
|
public virtual void Set(int _val) { Set_Active(); }
|
|
public virtual void Set<T>(T _base, int iLoop = -1, int idata = -1) { Set_Active(); }
|
|
void Set_Active()
|
|
{
|
|
if (!gameObject.activeInHierarchy)
|
|
gameObject.SetActive(true);
|
|
}
|
|
public virtual void Set_UI() { }
|
|
|
|
public virtual void Set_Selected(bool active) { }
|
|
|
|
public virtual int Get_IntData() { return 0; }
|
|
|
|
protected eUICardType CardType = eUICardType.None;
|
|
public virtual void Set_CardType(eUICardType _type) { CardType = _type; }
|
|
public virtual void Set_CardEffectOrder(int _order) { }
|
|
public virtual void Do_SomeThing() { }
|
|
} |