Shegotwet/Assets/ResWork/Table/table_base.cs

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2025-09-09 00:48:09 +00:00
using UnityEngine;
public class table_base : MonoBehaviour
{
public TextAsset m_json;
protected string json_last;
protected bool LoadComplete = false;
protected virtual void Awake()
{
json_last = m_json.text;
Resources.UnloadAsset(m_json);
m_json = null;
}
protected virtual void Start() { LoadComplete = true; }
public bool Get_LoadComplete() { return LoadComplete; }
}