23 lines
566 B
C#
23 lines
566 B
C#
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using System;
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using TMPro;
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using UnityEngine.UI;
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public class GachaLogCard : CardBase
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{
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public Image i_money;
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public TextMeshProUGUI t_amount;
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public override void Set<T>(T _base, int iLoop = -1, int idata = -1)
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{
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base.Set(_base, iLoop, idata);
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// 튜플 캐스팅
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(eMoney money, int count) data;
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if (_base is ValueTuple<eMoney, int> tuple)
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{
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data = tuple;
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i_money.sprite = UIAtlasMgr.Ins.Get_Sprite(data.money);
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t_amount.text = $"x{data.count} 획득";
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}
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}
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}
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