86 lines
2.2 KiB
C#
86 lines
2.2 KiB
C#
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// System
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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// Test
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using NUnit.Framework;
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// Unity
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using UnityEngine;
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using UnityEngine.TestTools;
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// GUPS - AntiCheat
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using GUPS.AntiCheat.Protected.Collection.Chain;
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namespace GUPS.AntiCheat.Tests
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{
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public class Protected_DataChain_Tests
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{
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#if UNITY_EDITOR
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[SetUp]
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public void Setup_Global_Settings()
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{
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GUPS.AntiCheat.Settings.GlobalSettings.LoadOrCreateAsset();
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}
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#endif
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[Test]
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public void Protected_DataChain_Int32_Test()
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{
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// Arrange.
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DataChain<Int32> dataChain = new DataChain<Int32>();
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dataChain.Append(1);
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dataChain.Append(2);
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dataChain.Append(3);
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dataChain.Append(4);
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dataChain.Append(5);
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// Assert - CheckIntegrity the integrity of the data chain.
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Assert.IsTrue(dataChain.CheckIntegrity());
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}
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[Test]
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public void Protected_DataChain_Int32_CheckIntegrity_Test()
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{
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// Arrange.
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DataChain<Int32> dataChain = new DataChain<Int32>();
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dataChain.Append(1);
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dataChain.Append(2);
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dataChain.Append(3);
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dataChain.Append(4);
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dataChain.Append(5);
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// Assert - CheckIntegrity the integrity of the data chain.
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Assert.IsTrue(dataChain.CheckIntegrity());
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// Act - Modify the data chain - With a not allowed operation.
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dataChain.Chain.RemoveLast();
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// Assert - CheckIntegrity the integrity of the data chain.
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Assert.IsFalse(dataChain.CheckIntegrity());
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// Reset the data chain.
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dataChain = new DataChain<Int32>();
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dataChain.Append(1);
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dataChain.Append(2);
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dataChain.Append(3);
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dataChain.Append(4);
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dataChain.Append(5);
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// Act - Modify the data chain - With an allowed operation.
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dataChain.RemoveLast();
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// Assert - CheckIntegrity the integrity of the data chain.
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Assert.IsTrue(dataChain.CheckIntegrity());
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}
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}
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}
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