diff --git a/Assets/Scripts/AttachToGameObject/SoundInfo.cs b/Assets/Scripts/AttachToGameObject/SoundInfo.cs index e68777c..6f123a8 100644 --- a/Assets/Scripts/AttachToGameObject/SoundInfo.cs +++ b/Assets/Scripts/AttachToGameObject/SoundInfo.cs @@ -109,7 +109,7 @@ public class SoundInfo : MonoBehaviourSingletonTemplate BGM_AudioSource.clip = dic_bgmclip[_bgm]; BGM_AudioSource.loop = true; - BGM_AudioSource.volume = 1f;// OptionInfo.Ins.slider_BGM.value; + BGM_AudioSource.volume = 0.5f;// OptionInfo.Ins.slider_BGM.value; if (SaveMgr.Ins.Get_Option(eOption.Bgm)) RePlay_BGM(); else