앨범 보기

This commit is contained in:
Ino 2025-09-12 12:38:36 +09:00
parent 416a7b7c86
commit 3cf6348c03
25 changed files with 2421 additions and 49 deletions

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@ -2,8 +2,7 @@ using UnityEngine;
public class CameraDragMove : MonoBehaviour
{
//public ShowPanel m_ShowPanel;
public Camera cam; // 이동시킬 카메라
public ShowPanel m_ShowPanel;
public SpriteRenderer targetSprite; // 영역 기준이 되는 스프라이트
public GameObject go_btnbg;
public float dragSpeed = 1f;
@ -12,11 +11,6 @@ public class CameraDragMove : MonoBehaviour
Vector3 lastcamPos;
private bool isDragging = false;
void Reset()
{
cam = Camera.main;
}
void Update()
{
#if UNITY_EDITOR || UNITY_STANDALONE
@ -45,31 +39,31 @@ public class CameraDragMove : MonoBehaviour
void ProcessInput(bool began, bool moved, bool ended, Vector3 position)
{
//if (!m_ShowPanel.isFull) return;
if (!m_ShowPanel.isFull) return;
if (began)
{
lastTouchPos = position;
lastcamPos = cam.transform.position;
lastcamPos = Camera.main.transform.position;
isDragging = false;
}
else if (moved)
{
Vector3 deltaWorld = cam.ScreenToWorldPoint(position) - cam.ScreenToWorldPoint(lastTouchPos);
Vector3 deltaWorld = Camera.main.ScreenToWorldPoint(position) - Camera.main.ScreenToWorldPoint(lastTouchPos);
deltaWorld.z = 0f;
cam.transform.position -= deltaWorld * dragSpeed;
Camera.main.transform.position -= deltaWorld * dragSpeed;
ClampCameraPosition();
lastTouchPos = position;
if (lastcamPos != cam.transform.position || Mathf.Abs(deltaWorld.x) >= 0.01f || Mathf.Abs(deltaWorld.y) >= 0.01f)
if (lastcamPos != Camera.main.transform.position || Mathf.Abs(deltaWorld.x) >= 0.01f || Mathf.Abs(deltaWorld.y) >= 0.01f)
isDragging = true;
}
else if (ended)
{
//if (!isDragging)
// m_ShowPanel.OnClick_Btn(4);
if (!isDragging)
m_ShowPanel.OnClick_Btn(4);
}
}
@ -78,10 +72,10 @@ public class CameraDragMove : MonoBehaviour
if (targetSprite == null) return;
Bounds spriteBounds = targetSprite.bounds;
float camHeight = cam.orthographicSize * 2f;
float camWidth = camHeight * cam.aspect;
float camHeight = Camera.main.orthographicSize * 2f;
float camWidth = camHeight * Camera.main.aspect;
Vector3 pos = cam.transform.position;
Vector3 pos = Camera.main.transform.position;
// sprite가 카메라보다 작은 경우 → 카메라를 가운데 고정
if (camWidth >= spriteBounds.size.x || camHeight >= spriteBounds.size.y)
@ -100,6 +94,6 @@ public class CameraDragMove : MonoBehaviour
pos.y = Mathf.Clamp(pos.y, minY, maxY);
}
cam.transform.position = pos;
Camera.main.transform.position = pos;
}
}

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@ -0,0 +1,18 @@
using UnityEngine;
public class ShowAlbum : MonoBehaviourSingletonTemplate<ShowAlbum>
{
[SerializeField] GameObject m_MainUICanvas;
[SerializeField] ShowPanel m_ShowPanel;
private void Start()
{
m_ShowPanel.gameObject.SetActive(false);
}
public void Show<T>(T data)
{
m_MainUICanvas.SetActive(false);
m_ShowPanel.Set(data, () => { m_MainUICanvas.SetActive(true); });
}
}

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using System;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
public class ShowAlbumBase { public string s_Image; }
public class ShowPanel : MonoBehaviour
{
public SpriteRenderer i_image;
public GameObject go_btns;
public bool isFull;
int zoomStep = 0;
AsyncOperationHandle m_Handle;
float original_orthographicSize;
Action act_Close;
public void Set<T>(T data, Action actClose)
{
act_Close = actClose;
gameObject.SetActive(true);
go_btns.SetActive(true);
if (m_Handle.IsValid()) Addressables.Release(m_Handle);
i_image.enabled = false;
AddrResourceMgr.Ins.LoadObject<Sprite>((data as ShowAlbumBase).s_Image, handle =>
{
m_Handle = handle;
i_image.enabled = true;
i_image.sprite = handle.Result;
});
isFull = false;
zoomStep = 0;
original_orthographicSize = Camera.main.orthographicSize;
Camera.main.orthographicSize = 4f;
Camera.main.transform.position = new Vector3(0f, 0f, -10f);
}
public void OnClick_Btn(int index)
{
switch (index)
{
case 0: // 나가기
gameObject.SetActive(false);
if (m_Handle.IsValid()) Addressables.Release(m_Handle);
Camera.main.orthographicSize = original_orthographicSize;
act_Close();
break;
case 1: // 풀 스크린
go_btns.SetActive(false);
Invoke("Set_Full", Time.deltaTime);
break;
case 2: // 확대 (2단계까지만)
++zoomStep;
if (zoomStep > 2) zoomStep = 2;
Camera.main.orthographicSize = 4 - zoomStep;
break;
case 3: // 축소
--zoomStep;
if (zoomStep < 0) zoomStep = 0;
Camera.main.orthographicSize = 4 - zoomStep;
Camera.main.transform.position = new Vector3(0f, 0f, -10f);
break;
case 4: // UI 다시 보이기
isFull = false;
go_btns.SetActive(true);
break;
}
}
void Set_Full()
{
isFull = true;
}
}

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using Newtonsoft.Json;
using System.Collections.Generic;
public class albumtabledata
public class albumtabledata : ShowAlbumBase
{
public int n_Index, n_GirlID, n_Coin, n_Gem, n_Heart;
public string s_Image;
}
public class table_album : table_base

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View File

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View File

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View File

@ -19,8 +19,7 @@ public class AlbumCard : CardBase
base.Set(_base, iLoop, idata);
m_Data = _base as albumtabledata;
if (m_Handle.IsValid())
Addressables.Release(m_Handle);
if (m_Handle.IsValid()) Addressables.Release(m_Handle);
gos[0].SetActive(m_Data.n_Index == SaveMgr.Ins.Get_UnLockIndex() + 1);
@ -42,4 +41,9 @@ public class AlbumCard : CardBase
{
}
public void OnClick_Show()
{
ShowAlbum.Ins.Show(m_Data);
}
}

View File

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