diff --git a/Assets/ResWork/UI_Image/Game_Lucky/pan image.png b/Assets/ResWork/UI_Image/Game_Lucky/pan image.png new file mode 100644 index 0000000..49f3e7f Binary files /dev/null and b/Assets/ResWork/UI_Image/Game_Lucky/pan image.png differ diff --git a/Assets/ResWork/UI_Image/Game_Lucky/pan image.png.meta b/Assets/ResWork/UI_Image/Game_Lucky/pan image.png.meta new file mode 100644 index 0000000..71082ea --- /dev/null +++ b/Assets/ResWork/UI_Image/Game_Lucky/pan image.png.meta @@ -0,0 +1,155 @@ +fileFormatVersion: 2 +guid: 4ad6d7230a058dd44ad0d6c391a2c9d8 +TextureImporter: + internalIDToNameTable: + - first: + 213: 6377255586268854770 + second: pan image_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - 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serializedVersion: 2 + name: pan image_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 556 + height: 86 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 2f93e65ea20908850800000000000000 + internalID: 6377255586268854770 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index ad3ddb8..2e2898e 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -2784,7 +2784,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 2756, y: -25.000015} + m_AnchoredPosition: {x: 2756, y: -25} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!61 &85415561 @@ -2821,7 +2821,7 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: -39.149414, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -2831,7 +2831,7 @@ BoxCollider2D: drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 5000, y: 100} + m_Size: {x: 5078.299, y: 100} m_EdgeRadius: 0 --- !u!1 &85747003 GameObject: @@ -15699,7 +15699,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: -2756, y: -25.000015} + m_AnchoredPosition: {x: -2756, y: -25} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!61 &420248622 @@ -15736,7 +15736,7 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 20.724487, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -15746,7 +15746,7 @@ BoxCollider2D: drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 5000, y: 100} + m_Size: {x: 5041.449, y: 100} m_EdgeRadius: 0 --- !u!1 &420495494 GameObject: @@ -24257,7 +24257,7 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 49.38515, y: 28.705181} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -24267,7 +24267,7 @@ BoxCollider2D: drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 50, y: 100} + m_Size: {x: 10.075661, y: 55.382256} m_EdgeRadius: 0 --- !u!1 &641259519 GameObject: @@ -41949,7 +41949,7 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: -17.90876, y: 63.721756} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -41959,7 +41959,7 @@ BoxCollider2D: drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 50, y: 100} + m_Size: {x: 150.78871, y: 47.52325} m_EdgeRadius: 0 --- !u!1 &1161098095 GameObject: @@ -60654,7 +60654,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: -55.77272} + m_AnchoredPosition: {x: 0, y: -55.772705} m_SizeDelta: {x: 0, y: -111.5455} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1630921640 @@ -72966,8 +72966,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} - m_AnchoredPosition: {x: 0, y: -25.000015} - m_SizeDelta: {x: 500, y: 100} + m_AnchoredPosition: {x: 56, y: 43} + m_SizeDelta: {x: 556, y: 86} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1950932325 MonoBehaviour: @@ -72989,8 +72989,8 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 9697034aebea7c64189648fe6a3b0676, type: 3} - m_Type: 1 + m_Sprite: {fileID: 21300000, guid: 4ad6d7230a058dd44ad0d6c391a2c9d8, type: 3} + m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -73041,7 +73041,7 @@ BoxCollider2D: m_UsedByEffector: 0 m_CompositeOperation: 0 m_CompositeOrder: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: -76.81201, y: -19.784887} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -73051,7 +73051,7 @@ BoxCollider2D: drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 - m_Size: {x: 500, y: 100} + m_Size: {x: 402.37598, y: 46.430225} m_EdgeRadius: 0 --- !u!1 &1957117007 GameObject: