diff --git a/Assets/ResWork/UI_Prefab/AlbumCard.prefab b/Assets/ResWork/UI_Prefab/AlbumCard.prefab index b616ed5..049e9f0 100644 --- a/Assets/ResWork/UI_Prefab/AlbumCard.prefab +++ b/Assets/ResWork/UI_Prefab/AlbumCard.prefab @@ -340,6 +340,8 @@ MonoBehaviour: i_girl: {fileID: 4409227361096382540} t_price: {fileID: 0} mat_blur: {fileID: 2100000, guid: edc74ead8b0531c4f8bbb7f145978360, type: 2} + gos: + - {fileID: 8113042082887579480} --- !u!1 &8113042082887579480 GameObject: m_ObjectHideFlags: 0 @@ -354,7 +356,7 @@ GameObject: - component: {fileID: 3351973770255872143} - component: {fileID: 7967308884494401776} m_Layer: 5 - m_Name: btn_ + m_Name: btn_open m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/Assets/Scripts/AttachToGameObject/SaveMgr.cs b/Assets/Scripts/AttachToGameObject/SaveMgr.cs index 2844efb..750782e 100644 --- a/Assets/Scripts/AttachToGameObject/SaveMgr.cs +++ b/Assets/Scripts/AttachToGameObject/SaveMgr.cs @@ -41,8 +41,11 @@ public class SaveMgr : MonoBehaviourSingletonTemplate Attendance = 0, ChatCoin = 0, Coin = 0, + GachaCoin = 0, GirlSelectIndex = 0, - LastDoY = 0 + LastDoY = 0, + AttendanceDoY = 0, + GirlUnLockIndex = 1 }; } } diff --git a/Assets/Scripts/UI/AlbumCard.cs b/Assets/Scripts/UI/AlbumCard.cs index 031c16b..82b9b06 100644 --- a/Assets/Scripts/UI/AlbumCard.cs +++ b/Assets/Scripts/UI/AlbumCard.cs @@ -9,6 +9,7 @@ public class AlbumCard : CardBase public Image i_girl; public TextMeshProUGUI t_price; public Material mat_blur; + public GameObject[] gos; // 0 열기 버튼 albumtabledata m_Data; AsyncOperationHandle m_Handle; @@ -21,6 +22,8 @@ public class AlbumCard : CardBase if (m_Handle.IsValid()) Addressables.Release(m_Handle); + gos[0].SetActive(m_Data.n_Index == SaveMgr.Ins.Get_UnLockIndex() + 1); + i_girl.enabled = false; AddrResourceMgr.Ins.LoadObject(m_Data.s_Image, handle => {